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Dirt
In: Wear and Finish
Description
Use the Dirt filter to add dirt on top of a material. The Dirt filter is great for making materials seem older and uncared for.
Compare the clean tiles above with the dirt filter applied to them below.
Parameters
Basic parameters
Random Seed:
The random seed determines the random values of other parameters that use randomness in this filter.
Dirt Spread: 0-1
Controls the extent of the surface area covered by dirt
Top Dirt Spread: 0-1
Controls the top surface covered by dirt, with no focus on the creases of the material
Dirt Contrast: 0-1
Adjust the level of contrast between the different dirt specks in order to control how the dirt blends with the underlying material.
Dirt Opacity: 0-1
Controls the level of transparency of the dirt in the base color channel. 1 is completely opaque.
Dirt Color: 0-1
Select the color of the dirt.
Dirt Roughness: 0-1
Adjust how light scatters across the surface of the material
Dirt Metallic: 0-1
Define how reflective the surface of the dirt is
Dirt Height: 0-1
Controls the impact of the dirt on the Height map
Dirt Normal Intensity: 0-1
Controls how much the level of dirt impacts the Normal map
Use Surface Imperfections: toggle
Enable or disable the use of a surface imperfection. If enabled, an additional control appears:Surface Imperfections: image
Import an image to use as a surface imperfection or use one of the texture generators available by default in the Sampler asset library such as “Stain” or the “Bnw Spots”