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0.6.0 | Substance 3D Sampler

0.6.0

Release date: 2019/04/18

Added:

  • [Metadata] See and fill materials metadata in a dedicated tab
  • [Collection] Create a collection directly from the search results
  • [Media Publishing] Export a board of a collection
  • [UX] Undo a tweak change or image import by pressing Ctrl+Z
  • [UX] Redo a tweak change or image import by pressing Ctrl+Shift+Z
  • [UI] New icons with a new style
  • [Performance] New Session manager to better handle the tabs switching
  • [Performance] Faster opening of the Image Import layer
  • [Content] New Metal generic material
  • [Content] New Rust material
  • [Content] New Stone generic material
  • [Content] Embossing filter update
  • [Content] Embroidery filter update
  • [Content] Paint filter update
  • [Content] Delighter filter update

Fixed:

  • [Content] Water filter is working in the Specular/Glossiness workflow
  • Fix greyscale radio button in the activation pop-up
  • Accept files containing coma character
  • Fix small font issues on pop-up windows
  • Fix transparency UI issue due to a conflict with the FXAA parameter of some NVIDIA cards
  • Remove the focus of the field after entenring a value in a slider
  • Allocate the minimum amount of VRAM to the delighter to reduce crashes
  • Fix window freeze when resizing the application window
  • Fixed a crash when the layer stack was deleted while being evaluated

Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage is not recommended
  • Custom Environment Import can become black
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider

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