Use export presets to pack textures for a specific renderer or game engine
It is now possible to choose during the export process a configuration among a list of export presets that convert, pack and name the textures for a specific 3rd party application. The result of this conversion is displayed in the channel list on the right of the interface.
The new exporter includes the following presets by default:
- Unreal Engine 4
- Unity Standard
- Unity HDRP
- Blender Cycles/Eevee
- Arnold 5
- Corona Render
- Enscape
- Keyshot 9
- Redshift
- Vray Next
- Lens Studio
- Spark AR Studio
- PBR Specular/Glossiness from PBR Metallic Roughness