Last updated on
Sep 6, 2023
- Substance 3D home
- Home
- Getting Started
- Interface
- Interface overview
- The Home Screen
- 2D and 3D Viewport
- Sidebars
- Panels
- Tools and Widgets
- Preferences
- Filters
- Filters overview
- Custom Filters
- Compound Filters
- Generators
- Adjustments
- Tools
- Tools overview
- Atlas Creator
- Atlas Splitter
- Channels Generation
- Channel Switch
- Clone Stamp
- Crop tool
- Delight (AI Powered)
- Height to AO
- Height to Normal
- Image To Material
- Make it Tile
- Match
- Multiangle To Material
- Normal to Height
- Paint Wrap *missing*
- PBR Validate
- Perspective Correction
- Tiling
- Transform
- Warp
- Warp Transform
- Upscale
- HDRI Tools
- Wear and Finish
- Technical Support
- Technical Support overview
- Exporting the log file
- Configuration
- Technical Issues
- Data or project issues
- Filter issues
- Interface issues
- Performance issues
- Stability issues
- Startup issues
- Features and workflows
- Pipeline and integrations
- Scripting and Development
- 3D Capture
- Release Notes
- FAQ
Perforate
In: Generators
Description
Use the Perforate filter to add holes to your material.
Before and after applying the Perforate filter.
Parameters
Basic parameters
- Random Seed:
The random seed determines the random values of other parameters that use randomness in this filter. - Pattern Selection:
Select the shape of the holes or choose Custom Pattern to create your own. - Perforation Position:
Select whether the normals and height recede into your material or stand out from the material - Perforation Chamfer Size: 0-1
Change the size of the chamfer on the edges of holes - Hole Size: 0-1
Change the size of the holes - Use Mask: toggle
Enables the Mask section which you can use to mask out the perforation with a brush or image. - Use Scale Map: toggle
Enables the use of a scale map. When enabled the following parameters will appear:- Scale Map Multiplier: 0-1
Adjust how much of an impact the scale map has on the scale of the perforation - Invert Scale Map: toggle
Invert the values of the scale map - Custom Scale Map: image/brush
Import an image to use as a scale map or use the brush to paint a scale map directly in the 2D view
- Scale Map Multiplier: 0-1
Mask
This section is only visible if Basic parameters > Use Mask is enabled
- Invert Mask:
- Mask Blur: 0-1
Adjust the blur applied to the mask - Mask Threshold: 0-1
Modify the threshold of the mask. Use the Mask Blur and Mask Threshold values together to fine tune the edges of your mask. - Custom Mask: image/brush
Import an image to use as a mask or paint your own mask directly in the 2D view
Perforation
- Perforation Size: 0-1
Change the size of each perforation - this includes the hole and the chamfer. - Perforation Y Amount: 1-64
Adjust the number of perforations on the Y axis - Perforation X Amount: 1-64
Adjust the number of perforations on the X axis - Perforation Density: 0-1
Randomly mask perforations - Perforation Offset: 0-1
Adjust the offset of every second row of perforations - Perforation Color Opacity: 0-1
Adjust the transparency of the color of the chamfered area of perforations - Perforation Color: color select
Select the color of the chamfered area of each perforation - Perforation Roughness: 0-1
Modify the roughness value of perforations - Perforation Metallic: 0-1
Modify the metallic value of perforations
Advanced parameters
- Luminosity: 0-1
- Contrast: -1 to 1
- Hue Shift: 0-1
- Saturation: 0-1
- Normal Intensity: -1 to 1
Adjust the strength of each perforations normals - Height Intensity: 0-1
Adjust the strength of each perforations height map