Documentation for Substance 3D Sampler is now available on Experience League. After March 14th, HelpX pages will automatically redirect to the equivalent Experience League page.
Refer to the FAQ for more information about which documentation is affected.
Last updated on
Sep 6, 2023
- Substance 3D home
- Home
- Getting Started
- Getting Started overview
- Activation and licenses
- System requirements /content/help/en/substance-3d-sam
- Shortcuts
- Importing Resources
- Report a bug
- Project Management
- Export
- Export overview
- Export Window
- Default Presets
- Managing custom presets
- Managing Presets
- Interface
- Interface overview
- The Home Screen
- 2D and 3D Viewport
- Sidebars
- Panels
- Tools and Widgets
- Preferences
- Filters
- Filters overview
- Custom Filters
- Compound Filters
- Generators
- Adjustments
- Tools
- Tools overview
- Atlas Creator
- Atlas Splitter
- Auto Tiling
- Channels Generation
- Channel Switch
- Clone Stamp
- Crop tool
- Delight (AI Powered)
- Height to AO
- Height to Normal
- Image To Material
- Make it Tile
- Match
- Multiangle To Material
- Normal to Height
- Paint Wrap *missing*
- PBR Validate
- Perspective Correction
- Tiling
- Transform
- Warp
- Warp Transform
- Upscale
- HDRI Tools
- Wear and Finish
- Technical Support
- Technical Support overview
- Exporting the log file
- Configuration
- Technical Issues
- Data or project issues
- Filter issues
- Interface issues
- Performance issues
- Stability issues
- Startup issues
- Features and workflows
- Pipeline and integrations
- Scripting and Development
- 3D Capture
- Release Notes
- FAQ
Snow
In: Wear and Finish
Description
Use the Snow filter to add anything from a dusting to a few feet of snow to your material.
Parameters
Basic parameters
- Random Seed:
The random seed determines the random values of other parameters that use randomness in this filter. - Fresh Snow: 0-1
Change the amount of snow. - Melted Snow: 0-1
Control the amount of melted snow. This parameter is highly sensitive. - Buildup: 0-1
Adjust how much the snow has built up over time. This obscures underlying height details. - Smoothness: 0-1
Control how smooth the snow appears. This obscures underlying height details when increased, and can make snow appear softer and deeper. - Flakes Intensity: 0-1
Adjust how visible individual flakes of snow are. - Use Custom Mask: toggle
Enable or disable the use of a custom mask. If enabled the following parameters appear:- Custom Mask: image/brush
Select an image to use as a mask or use the brush to paint a custom mask directly in the 2D view. - Mask Blur: 0-1
Blur the mask. - Mask Intensity: 0-1
Adjust the opacity of the mask.
- Custom Mask: image/brush