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Version 4.1
Substance 3D Sampler 4.1.0 introduces new content with the Paint Warp filter and an improved version of the Embroidery filter. This update includes some 3D Capture improvements.
Release date: 28 March, 2023
Paint Warp
The Paint Warp filter lets you warp materials by drawing curves on the 2D view.
The Straighten option lets you realign materials for an easy seamless tiling workflow.
Embroidery
The new Embroidery generator lets you create embroidery patches from a single image vector file, or a drawing.
It can embroider up to 6 colors and combines several stitching technics.
Tutorials
Release Note
4.1.2 CANNOLI
(Released: June 20, 2023)
Fixed:
- [Layers] Memory leak when tweaking Substance materials and filters causing crashes
4.1.1 CANNOLI
(Released: June 06, 2023)
Added:
- [Engine] Update Substance Engine to version 9.0
- [Interoperability] Send 3D Objects to Stager and Painter
Fixed:
- [3D Capture] Applications crashes when 3D Capture renderer fails
- [3D Capture] Crash when an image cannot be loaded
- [3D Capture] Crash when reaching the Mesh Reconstruction step
- [3D Capture] Crash when resizing the bounding box
- [3D Capture] Importing masks following the convention doesn't assign the mask properly
- [3D Capture] Rendering glitches when adjusting the bounding box
- [3D Capture] Switching between version and toggling rendering options during 3D capture post process is slow
- [3D Capture] Switching between versions during 3D Capture Post-Process step is sometimes broken
- [Application] Crash at startup
- [Application] Crash when duplicating a renamed material
- [Application] Crash when opening a legacy .alch project without its dependency folder
- [Application] Crash when plugging/unplugging a screen, computer goes to sleep, or is accessed remotely
- [Application] Crashes and memory leaks related to non-persistent assets management
- [Export] Choosing material format for 3D object file types that embed or reference textures should be disabled
- [Export] Crash if something goes wrong during 3D Object export
- [Export] Crash when exporting a .sbs/.sbsar file
- [Export] Crash when importing custom preset that has the same Label but not the same file name
- [Export] Exporting an environment light to a .sbs/.sbsar file sometimes does not work
- [Export] Gltf/Glb export encodes textures in base64
- [Export] Name text field does not work when refocusing
- [Export] Preserve tiling does not work when exporting an Image to Material (AI Powered) layer to a .sbs/.sbsar file
- [Export] When exporting gltf and replacing files, the list of files to be replaced is not correct
- [Exposed Parameters] Random seed does not work in exported .sbs/.sbsar files
- [Layers] Content-Aware Fill sometimes crashes when added for the second time
- [Layers] Crash when computing a layer stack
- [Layers] Image to Material (AI) disk cache does not work
- [Layers] Possible crash when tweaking a layer
- [Performance] Memory leaks
- [Project] Crash when saving a project
- [Project] Importing the same project twice in a row duplicates assets
- [UI] Rounded buttons with only an icon are not rendered correctly
4.1.0 Cannoli
(Released: March 28, 2023)
Added:
- [Content] New Embroidery filter
- [Content] New Paint Warp filter
- [UI] Add Export option in File menu
- [3D Capture] Back button is now available on the alignment step
- [3D Capture] Images Handle JPEG EXIF orientation
- [3D Capture] Scripting - New dataset_info.camera property
- [3D Capture] Add Linux support (see documentation)
- [3D Capture] Verify read access of the imported images
- [Onboarding] Learn - 2 new tutorials (Embroidery and Paint Warp)
- [Onboarding] Updated What's New content
Fixed:
- [3D Capture] Keep camera position when changing version
- [3D Capture] Merge all groups of an object into one
- [3D Capture] Renamed generated meshes into Original
- [Application] Crash when trying to generate thumbnail of a non-existent image
- [Assets] Trash bin icon does nothing in the Assets panel
- [Content] Updating filters with material slots doesn't work as expected
- [Export] Possible crash when exporting an asset with specific filters
- [Export] SBS/SBSAR Export - image import layers had priority over image parameters
- [Export] UE4 Export preset doesn't work with PNG
- [Layers] Crash when dropping a material and a filter at the same time from OS explorer
- [Layers] Crash when dragging any SBSAR file with any image file
- [Layers] Embroidery opacity channel can be completely white
- [Localization] Chinese language may be displayed by default on Linux
- [Performance] Fixed a memory issue when removing a layer from an asset
- [Project] Possible crash when saving
- [UI] Add missing spacing on Version's menu button
- [UI] Cancel button not properly displayed
- [UI] Disable sliders animation for 3D Capture post-process parameters
- [UI] The Material Creation Template window does not close itself when clicking outside
- [UI] The filter quick accessor closes itself when clicking outside
Known Issues:
- [Color Picker] Picking a color on a second monitor with a different resolution may not work
- [Content] Shape light widget is not working in spherical projection mode
- [Interoperability] Material with displacement sent to Stager will lose displacement controls