User Guide Cancel

Scratch | Substance 3D Sampler

  1. Substance 3D home
  2. Home
  3. Getting Started
    1. Getting Started overview
    2. Activation and licenses
    3. System requirements
    4. Shortcuts
    5. Importing Resources
    6. Report a bug
    7. Project Management
    8. Export
      1. Export overview
      2. Export Window
      3. Default Presets
        1. Default Presets overview
        2. Arnold 5
        3. Blender Cycles/Eevee
        4. Corona Renderer
        5. Enscape - Revit
        6. Keyshot9+
        7. Lens Studio
        8. Spark AR Studio
        9. Unity HDRP Standard
        10. Unity HDRP Specular
        11. Unity Standard
        12. Unity Specular
        13. Unreal Engine 4
        14. Redshift
        15. V-Ray Next
      4. Managing custom presets
      5. Managing Presets
  4. Interface
    1. Interface overview
    2. The Home Screen
    3. 2D and 3D Viewport
    4. Sidebars
    5. Panels
      1. Panels overview
      2. Project panel
      3. Assets panel
      4. Layers panel
      5. Properties panel
      6. Viewer Settings panel
      7. Shader Settings panel
      8. Channel Settings panel
      9. Metadata panel
      10. Export panel
      11. Physical Size Panel
      12. Exposed Parameters Panel
      13. Resources
    6. Tools and Widgets
      1. Tools and Widgets overview
      2. Sliders
      3. Color Picker
    7. Preferences
      1. Preferences overview
      2. Normal Format
      3. Layer Resolution
  5. Filters
    1. Filters overview
    2. Custom Filters
    3. Compound Filters
    4. Generators
      1. Generators overview
      2. Atlas Scatter
      3. Brickwall
      4. Cloth Weave
      5. Decal
      6. Embossing
      7. Embroidery
      8. Floor Tiles
      9. Gravel
      10. Panel
      11. Parquet
      12. Pattern
      13. Pavement
      14. Perforate
      15. Quilt Stitch
      16. Splatter
      17. Stonewall
      18. Surface Relief
      19. Weave
    5. Adjustments
      1. Adjustments overview
      2. Blur
      3. Brightness/Contrast
      4. Colorize
      5. Color Replace
      6. Color Variation
      7. Equalize
      8. Fill
      9. Hue/Saturation
      10. Invert
      11. Sharpen
      12. Vibrance
    6. Tools
      1. Tools overview
      2. Atlas Creator
      3. Atlas Splitter
      4. Channels Generation
      5. Channel Switch
      6. Clone Stamp
      7. Crop tool
      8. Delight (AI Powered)
      9. Height to AO
      10. Height to Normal
      11. Image To Material
      12. Make it Tile
      13. Match
      14. Multiangle To Material
      15. Normal to Height
      16. Paint Wrap *missing*
      17. PBR Validate
      18. Perspective Correction
      19. Tiling
      20. Transform
      21. Warp
      22. Warp Transform
      23. Upscale
    7. HDRI Tools
      1. HDRI Tools overview
      2. Color Temperature Adjustment
      3. Exposure
      4. Exposure Preview
      5. HDR Merge
      6. Line Light
      7. Nadir Extract
      8. Nadir Patch
      9. Panorama Patch
      10. Plane Light
      11. Shape Light
      12. Sphere Light
      13. Straighten Horizon
    8. Wear and Finish
      1. Wear and Finish overview
      2. Corrode
      3. Cracks
      4. Dirt
      5. Discarded Gums
      6. Dust
      7. Erode
      8. Metal Finish
      9. Moss
      10. Oxidate
      11. Paint
      12. Rust
      13. Scratch
      14. Snow
      15. Stylization
      16. Water
      17. Varnish
  6. Technical Support
    1. Technical Support overview
    2. Exporting the log file
    3. Configuration
      1. Configuration overview
      2. Retrieving the installation path
      3. Update Checker
      4. NVIDIA Driver Settings
      5. 3D Capture set-up on Linux  
    4. Technical Issues
      1. Technical Issues overview
    5. Data or project issues
      1. Data or project issues overview
      2. Import Substance Alchemist projects in Substance 3D Sampler
    6. Filter issues
      1. Filter issues overview
      2. Image to Material and Delighter are missing
      3. Image to Material visual artefacts
    7. Interface issues
      1. Interface issues overview
      2. Fonts are not displayed correctly
      3. Main interface is transparent
    8. Performance issues
      1. Performance issues overview
      2. Color picker takes long time to open the first time
      3. Interface lags when interacting with the layer stack or other elements
    9. Stability issues
      1. Stability issues overview
      2. Crash when exporting a material
      3. Crash when using the Image to Material or Delighter
    10. Startup issues
      1. Startup issues overview
      2. Application doesn't start on Linux
      3. Crash at start up - Old OBS version
  7. Features and workflows
    1. Features and workflows overview
    2. 3D Capture
    3. Export parametric assets
    4. End to end Physical Size Workflow
    5. Generative Workflow
    6. Texture Import
    7. Texture Generators
    8. Use As Bitmap
    9. Adobe Standard Material
  8. Pipeline and integrations
    1. Pipeline and integrations overview
    2. Environment variables
    3. Substance Send-to
    4. HP Z Captis support
      1. HP Z Captis support overview
      2. Your first capture, step by step
      3. System requirements to use the HP Z Captis device
      4. FAQ for HP Z support in Sampler
      5. Known issues and limitations
  9. Scripting and Development
    1. Scripting and Development overview
    2. Manage installed plugins and scripts
    3. Create a Plugin with Python and QML
    4. Create a Script with Python
      1. Create a Script with Python overview
      2. Example Scripts
  10. 3D Capture
    1. 3D Capture equipment
    2. Camera settings - Exposure
    3. Camera settings - Focus
    4. 3D Capture lighting
    5. Cross-polarizing for 3D Capture
    6. Processing advanced 3D Captures
    7. Editing 3D Captured meshes
  11. Release Notes
    1. Release Notes overview
    2. All Changes
    3. Beta
    4. Version 4.5
    5. Version 4.4
    6. Version 4.3
    7. Version 4.2
    8. Version 4.1
    9. Version 4.0
    10. Version 3.4
    11. Version 3.3
    12. Old Versions
      1. Version 3.2
      2. Version 3.1
      3. Version 3.0
      4. Version 2020.3 (2.3)
      5. Version 2020.2 (2.2)
      6. Version 2020.1 (2.1)
      7. Version 2019.1
      8. Version 0.8.1
      9. Version 0.8.0
      10. Version 0.7.0
      11. Version 0.6.1
      12. 0.6.0
      13. 0.5.4
      14. 0.5.3
      15. 0.5.2
      16. 0.5.1
      17. 0.5.0
  12. FAQ
    1. FAQ  Overview

Scratch

In: Wear and Finish

Description

Add scratches and wear to your material.

Before and after applying the Scratch filter.

Parameters

Basic parameters

  • Random Seed:
    The random seed determines the random values of other parameters that use randomness in this filter.
  • Scratch: toggle
    Enable or disable scratches. If enabled the Scratch section appears.
  • Chip: toggle
    Add a chipped effect to the surface. If enabled the Chip section appears.
  • Micro-scratch: toggle
    Add micro-scratches to the surface. If enabled the Micro-scratch section appears.

Scratch

Basic parameters > Scratch needs to be enabled for this section to appear.

  • Amount: 0-1
    Control the number of scratches that appear.
  • Intensity: 0-1
    Adjust the depth and strength of the scratches.
  • Scale: 1-4
    Change the size of the scratches. Increase this slider decreases the scratch size.

Chip

Basic parameters > Scratch needs to be enabled for this section to appear.

  • Amount: 0-1
    Control the number of chips that appear.
  • Intensity: 0-1
    Adjust the depth and strength of the chips.
  • Scale: 1-4
    Change the size of the chips. Increase this slider decreases the chip size.

Micro-scratch

  • Amount: 0-1
    Control the number of micro-scratches that appear.
  • Intensity: 0-1
    Adjust the depth and strength of the micro-scratches.
  • Rotation: 0-1
    Rotate the micro-scratches.
  • Rotation Random: 0-1
    Vary the rotation of the micro-scratches randomly.
  • Scale: 0-2
    Adjust the size of the micro-scratches. Increase this slider to increase micro-scratch size.
  • Scale Random: 0-1
    Vary the scale of the micro-scratches randomly.
  • Width: 0-1
    Control the width of the scratches
  • Width Random: 0-1
    Vary the width of the micro-scratches randomly.
  • Distortion: 0-1
    Add distortion to the scratches to break up uniformity.
  • Distortion Random: 0-1
    Control the randomness of the distortion effect.
  • Distortion Frequency: 0-1
    Control the frequency scale of the distortion effect.

Mask

  • Custom Mask: toggle
    Enable or disable the use of a custom mask. If enabled the following parameters appear:
    • Mask: image/brush
      Select an image to use as a mask or use the brush to paint a custom mask directly in the 2D view.
    • Custom Mask - Blur: 0-1
      Blur the mask.
    • Custom Mask - Invert: toggle
      Invert the mask.

Advanced Parameters

  • Overall Opacity: 0-1
    Adjust the opacity of the Scratch filter effect.
  • Base Color: toggle
    Set whether the base color channel is affected by the filter. If enabled, an additional control appears:
    • Base Color - Color: color select
      Select the base color of the scratches and chips.
  • Metallic: toggle
    Set whether the metallic channel is affected by the filter. If enabled, an additional control appears:
    • Metallic Value: 0-1
      Adjust metallic value of the scratched areas.
  • Roughness: toggle
    Set whether the roughness channel is affected by the filter. If enabled, an additional control appears:
    • Roughness - Value: 0-1
      Adjust the roughness value of the scratched areas.
  • Normal: toggle
    Set whether the normal channel is affected by the filter. If enabled, additional controls appears:
    • Normal - Intensity: -1 to 1
      Adjust the intensity of the normals.
    • Normal - Flatten:
      Decrease this value to flatten the normals.
  • Height: toggle
    Set whether the height channel is affected by the filter. If enabled, an additional control appears:
    • Height - Intensity: 0-1
      Adjust the contrast of the height map.
  • Emissive: toggle
    Set whether the emissive channel is affected by the filter. If enabled, an additional control appears:
    • Emissive - Color: color select
      Set the color of the emissive channel.
  • Specular Level: toggle
    Control whether the specular level channel is affected by the filter. If enabled, an additional control appears:
    • Specular Level - Value: 0-1
      Adjust the value for the specular channel.
  • Ambient Occlusion: toggle
    Set whether the ambient occlusion channel is affected by the filter. If enabled, the following additional controls appear:
    • Ambient Occlusion - Intensity: 0-1
      Adjust the strength of the generated AO.
    • Ambient Occlusion - Radius: 0-1
      Adjust the radius of the AO effect.
  • Opacity: toggle
    Set whether the opacity channel is affected by the filter. If enabled, an additional control appears:
    • Opacity - Value: 0-1
      Change the opacity of the material.

 Adobe

Get help faster and easier

New user?