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Version 3.4 | Substance 3D Sampler

  1. Substance 3D home
  2. Home
  3. Getting Started
    1. Getting Started overview
    2. Activation and licenses
    3. System requirements
    4. Shortcuts
    5. Importing Resources
    6. Report a bug
    7. Project Management
    8. Export
      1. Export overview
      2. Export Window
      3. Default Presets
        1. Default Presets overview
        2. Arnold 5
        3. Blender Cycles/Eevee
        4. Corona Renderer
        5. Enscape - Revit
        6. Keyshot9+
        7. Lens Studio
        8. Spark AR Studio
        9. Unity HDRP Standard
        10. Unity HDRP Specular
        11. Unity Standard
        12. Unity Specular
        13. Unreal Engine 4
        14. Redshift
        15. V-Ray Next
      4. Managing custom presets
      5. Managing Presets
  4. Interface
    1. Interface overview
    2. The Home Screen
    3. 2D and 3D Viewport
    4. Sidebars
    5. Panels
      1. Panels overview
      2. Project panel
      3. Assets panel
      4. Layers panel
      5. Properties panel
      6. Viewer Settings panel
      7. Shader Settings panel
      8. Channel Settings panel
      9. Metadata panel
      10. Export panel
      11. Physical Size Panel
      12. Exposed Parameters Panel
      13. Resources
    6. Tools and Widgets
      1. Tools and Widgets overview
      2. Sliders
      3. Color Picker
    7. Preferences
      1. Preferences overview
      2. Normal Format
      3. Layer Resolution
  5. Filters
    1. Filters overview
    2. Custom Filters
    3. Compound Filters
    4. Generators
      1. Generators overview
      2. Atlas Scatter
      3. Brickwall
      4. Cloth Weave
      5. Decal
      6. Embossing
      7. Embroidery
      8. Floor Tiles
      9. Gravel
      10. Panel
      11. Parquet
      12. Pattern
      13. Pavement
      14. Perforate
      15. Quilt Stitch
      16. Splatter
      17. Stonewall
      18. Surface Relief
      19. Weave
    5. Adjustments
      1. Adjustments overview
      2. Blur
      3. Brightness/Contrast
      4. Colorize
      5. Color Replace
      6. Color Variation
      7. Equalize
      8. Fill
      9. Hue/Saturation
      10. Invert
      11. Sharpen
      12. Vibrance
    6. Tools
      1. Tools overview
      2. Atlas Creator
      3. Atlas Splitter
      4. Channels Generation
      5. Channel Switch
      6. Clone Stamp
      7. Crop tool
      8. Delight (AI Powered)
      9. Height to AO
      10. Height to Normal
      11. Image To Material
      12. Make it Tile
      13. Match
      14. Multiangle To Material
      15. Normal to Height
      16. Paint Wrap *missing*
      17. PBR Validate
      18. Perspective Correction
      19. Tiling
      20. Transform
      21. Warp
      22. Warp Transform
      23. Upscale
    7. HDRI Tools
      1. HDRI Tools overview
      2. Color Temperature Adjustment
      3. Exposure
      4. Exposure Preview
      5. HDR Merge
      6. Line Light
      7. Nadir Extract
      8. Nadir Patch
      9. Panorama Patch
      10. Plane Light
      11. Shape Light
      12. Sphere Light
      13. Straighten Horizon
    8. Wear and Finish
      1. Wear and Finish overview
      2. Corrode
      3. Cracks
      4. Dirt
      5. Discarded Gums
      6. Dust
      7. Erode
      8. Metal Finish
      9. Moss
      10. Oxidate
      11. Paint
      12. Rust
      13. Scratch
      14. Snow
      15. Stylization
      16. Water
      17. Varnish
  6. Technical Support
    1. Technical Support overview
    2. Exporting the log file
    3. Configuration
      1. Configuration overview
      2. Retrieving the installation path
      3. Update Checker
      4. NVIDIA Driver Settings
      5. 3D Capture set-up on Linux  
    4. Technical Issues
      1. Technical Issues overview
    5. Data or project issues
      1. Data or project issues overview
      2. Import Substance Alchemist projects in Substance 3D Sampler
    6. Filter issues
      1. Filter issues overview
      2. Image to Material and Delighter are missing
      3. Image to Material visual artefacts
    7. Interface issues
      1. Interface issues overview
      2. Fonts are not displayed correctly
      3. Main interface is transparent
    8. Performance issues
      1. Performance issues overview
      2. Color picker takes long time to open the first time
      3. Interface lags when interacting with the layer stack or other elements
    9. Stability issues
      1. Stability issues overview
      2. Crash when exporting a material
      3. Crash when using the Image to Material or Delighter
    10. Startup issues
      1. Startup issues overview
      2. Application doesn't start on Linux
      3. Crash at start up - Old OBS version
  7. Features and workflows
    1. Features and workflows overview
    2. 3D Capture
    3. Export parametric assets
    4. End to end Physical Size Workflow
    5. Generative Workflow
    6. Texture Import
    7. Texture Generators
    8. Use As Bitmap
    9. Adobe Standard Material
  8. Pipeline and integrations
    1. Pipeline and integrations overview
    2. Environment variables
    3. Substance Send-to
  9. Scripting and Development
    1. Scripting and Development overview
    2. Manage installed plugins and scripts
    3. Create a Plugin with Python and QML
    4. Create a Script with Python
      1. Create a Script with Python overview
      2. Example Scripts
  10. 3D Capture
    1. 3D Capture equipment
    2. Camera settings - Exposure
    3. Camera settings - Focus
    4. 3D Capture lighting
    5. Cross-polarizing for 3D Capture
    6. Processing advanced 3D Captures
    7. Editing 3D Captured meshes
  11. Release Notes
    1. Release Notes overview
    2. All Changes
    3. Beta
    4. Version 4.5
    5. Version 4.4
    6. Version 4.3
    7. Version 4.2
    8. Version 4.1
    9. Version 4.0
    10. Version 3.4
    11. Version 3.3
    12. Old Versions
      1. Version 3.2
      2. Version 3.1
      3. Version 3.0
      4. Version 2020.3 (2.3)
      5. Version 2020.2 (2.2)
      6. Version 2020.1 (2.1)
      7. Version 2019.1
      8. Version 0.8.1
      9. Version 0.8.0
      10. Version 0.7.0
      11. Version 0.6.1
      12. 0.6.0
      13. 0.5.4
      14. 0.5.3
      15. 0.5.2
      16. 0.5.1
      17. 0.5.0
  12. FAQ
    1. FAQ  Overview

Version 3.4

Substance 3D Sampler 3.4.0 introduces a series of new features designed to boost speed and quality in 3D workflows.

Release date: 6 September, 2022

Major features

Exposed Parameters

Modify parametric materials within any software that supports SBSAR files, such as CLO, UE5, Blender, Photoshop, and Illustrator, among others.
This is now possible thanks to Sampler’s new ability to expose asset parameters, allowing you to speed iterations and get rid of goings and comings between Sampler and others softwares.

Expose the parameters of your material by just clicking on a pin.

Color dots will help you navigate into your exposed parameters and your different panels.

Python Authoring

You can now create plugins and scripts, this gives you the ability to customize your interface, making it easy to integrate Sampler into your pipeline, and to set up your workflow overall, in any way you wish.
This could allow you, for instance, to create a script allowing you to automate repetitive tasks as exporting multiple materials in one click.

Discover how to create your first plugin or script here.

CLO Physical Properties

You can now create textiles which behave realistically with physics simulations. This is achieved by inputting physical properties of the fabric, such as Bending, Shear, and Friction.
With this update, the SBSAR will contain the physics information in it's metadata, which are used by CLO to ensure that the material react realistically.

Image to Material (AI Powered)

Image to Material (AI Powered) is now available on MacOS and runs natively on Apple Silicon devices.

Release Notes

3.4.0 Arancini

(Release date: 6 September, 2022)

Added:

[Exposed Parameters] New Exposed Parameters panel
[Exposed Parameters] New button on parameters hover to expose and unexpose parameters from Properties panel
[Exposed Parameters] New right-click context menu on parameters to expose and unexpose parameters from Properties panel
[Exposed Parameters] Exposed parameters are listed in the Exposed Parameters panel
[Exposed Parameters] Color dots and color discs are added in several places to easily identify exposed parameters
[Exposed Parameters] Parameter labels can be edited in the Exposed Parameters panel
[Exposed Parameters] Display a warning for non-exportable parameters
[Exposed Parameters] Display warning if moving a layer with exposed blend parameters somewhere where they become hidden
[Exposed Parameters] Exposed parameters are exported in SBS and SBSAR formats
[Metadata] Support Custom Metadata templates
[Metadata] New CLO Physical properties metadata template
[Metadata] Add icons on hover to add/remove custom metadata
[Python API] New Python API
[Python API] API for Asset authoring
[Python API] API for Layers management
[Python API] API for Parameters management
[Python API] API for Project management
[Python API] A plugin can be enabled and disabled
[Python API] Python API documentation accessible in the Help menu
[Scripting] New Plugins and Scripts section in the Preferences popup
[Scripting] Create and import plugins to customize Sampler interface with your own panels
[Scripting] Plugins become part of the Sampler interface and can be docked and moved around like standard Sampler panels
[Scripting] Dedicated button bar for the plugins on the Sampler right toolbar
[Scripting] Create and import scripts to perform a list of given tasks
[Scripting] Launch Python scripts via Scripts menu
[Scripting] Plugins and Scripts can be deleted, re-ordered, and reloaded from the Preferences window
[Scripting] Added --run-script command line parameters
[Logs] New Logs panel
[Logs] Enable Logs panel from the Preferences window
[Logs] New action bar to clear, copy/paste, export logs
[Properties] New button on parameters hover to reset parameter value
[Properties] New right-click context menu on parameters to reset parameter value
[Content] Image to Material (AI Powered) now works on MacOS
[Engine] Update Substance engine to v8.6.0

Fixed:

[Application] Application could crash at exit when a thumbnail generation was in progress
[Application] Application might crash when using 'Save as' at exit
[Application] Application might hang during shutdown on MacOS
[Application] Saving with the color dialog open doesn't save its changes
[Export] Usage naming convention is not correct when exporting
[Layers] Dropping a material on top of a filter could crash
[Layers] Updating an outdated layer stack could update unrelated layer stacks
[Metadata] Empty fields are exported
[Metadata] When there is only one metadata item, the UI lets you try to reorder it
[Project] Compute never ends after duplicating a material
[Project] Project asset is duplicated after initial project save
[Project] Unnecessary computations when switching asset
[Rendering] Some layer stacks do not render properly after deleting a layer
[Security] Fix CVE-2015-20107
[UI] 2D Outputs can be blurry depending on the window size
[UI] Asset preview can stay opened on top when application loses focus
[UI] Splash screen rounded corners have a square opaque background

Known issues:

[Color Picker] Picking a color on a second monitor with a different resolution may not work
[Content] Shape light widget is not working in spherical projection mode
[Interoperability] Material with displacement sent to Stager will lose displacement controls


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The Creativity Conference

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Oct 14–16 Miami Beach and online