Last updated on
Sep 6, 2023
- Substance 3D home
- Home
- Getting Started
- Interface
- Interface overview
- The Home Screen
- 2D and 3D Viewport
- Sidebars
- Panels
- Tools and Widgets
- Preferences
- Filters
- Filters overview
- Custom Filters
- Compound Filters
- Generators
- Adjustments
- Tools
- Tools overview
- Atlas Creator
- Atlas Splitter
- Channels Generation
- Channel Switch
- Clone Stamp
- Crop tool
- Delight (AI Powered)
- Height to AO
- Height to Normal
- Image To Material
- Make it Tile
- Match
- Multiangle To Material
- Normal to Height
- Paint Wrap *missing*
- PBR Validate
- Perspective Correction
- Tiling
- Transform
- Warp
- Warp Transform
- Upscale
- HDRI Tools
- Wear and Finish
- Technical Support
- Technical Support overview
- Exporting the log file
- Configuration
- Technical Issues
- Data or project issues
- Filter issues
- Interface issues
- Performance issues
- Stability issues
- Startup issues
- Features and workflows
- Pipeline and integrations
- Scripting and Development
- 3D Capture
- Release Notes
- FAQ
Vibrance
In: Adjustments
Description
The Vibrance filter allows you to quickly adjust the vibrance of the Base Color or Diffuse channels of your material.
Vibrance and Saturation work similarly in that they increase the intensity of colors. While Saturation increases the intensity of all colors across the image, Vibrance primarily increases the intensity of dull or muted tones.
Parameters
Basic parameters
- Vibrance: -1 to 1
Increase or decrease the Vibrance of your base color or diffuse channel.
Mask
- Use Custom Mask: toggle
Enable or disable the use of a custom mask. If enabled the following parameters appear:- Mask: image/brush
Select an image to use as a mask or use the brush to paint a custom mask directly in the 2D view - Custom Mask - Blur: 0-1
Blur the mask - Custom Mask - Invert: toggle
Invert the mask
- Mask: image/brush