- Substance 3D home
- Home
- Getting started
- Interface
- Create with Clay
- Create with Primitives
- Get started with primitives
- Primitive parameters
- Organize primitives
- Organize your scene
- Render mode
- Export Mode
- Technical support
- Release notes
- V1.17(Current Release)
- V1.15
- V1.14
- V1.13
- Public Beta V1.16.50 (Current Release)
- Public Beta Archive
- V1 Archive
- V0 Archive
Substance 3D Modeler V1.7 Release notes
Version 1.7 overview
Version 1.7 brings an improved up-res algorithm, some quality of life features and various fixes.
Major features
Improved resolution increase algorithm
Increasing resolution now does a better job avoiding unintended artifacts.
The comparison above shows a simple cube and sphere intersecting each other. The new algorithm prevents artifacts appearing after increasing resolution, and results in a much smoother surface without an additional pass from the smooth tool.
Modeler V1.7 full release notes
Features:
Implemented a new and improved upscaling algorithm. Increasing resolution now better maintains detail and form as a result.
Added progress bars for boolean operations.
Updated Unsaved changes dialog boxes to have clearer text and color coded buttons.
Added a frame limiting option to the Project stats window. Limiting the framerate will help reduce CPU and GPU usage, and can help decrease temperatures, especially for laptop users.
Fixes:
Handling of interior colors has been changed so that the removal tools now produce more reliable results.
Previously interior color values were compressed and stored at a lower resolution than clay, which could result in color artifacts when using the Erase tool.
Now the Erase, Crop, and Split tools use the color from the Color picker when cutting away from existing clay.
Fixed an issue where importing a mesh without a material but with vertex colors caused shader problems.