User Guide Cancel

The Top bar

  1. Substance 3D home
  2. Home
  3. Getting started
    1. Install Substance 3D Modeler
    2. System requirements
    3. Public Beta
    4. Supported VR headsets
    5. Desktop and virtual reality
    6. Quick start guides
      1. Desktop quick start guide
      2. VR quick start guide
    7. Controls
      1. Desktop shortcuts and controls
      2. VR shortcuts and controls
    8. Reference images
    9. Join the Community
    10. Glossary
    11. FAQs
  4. Interface
    1. Interface overview
    2. Viewport
    3. The Palette
    4. Actions menu
    5. The Top bar
      1. Top bar overview
      2. Color picker
      3. Materials panel
      4. Assets panel
      5. Environment panel
      6. Viewport panel
      7. Outliner
      8. Node properties panel
    6. The Bottom bar
    7. Preferences
  5. Create with Clay
    1. Tools
      1. Tools and Subtools
      2. Select tool
      3. Clay tool
      4. Erase tool
      5. Split tool
      6. Crop tool
      7. Warp tool
      8. Elastic tool
      9. Smooth tool
      10. Raise tool
      11. Buildup tool
      12. Inflate tool
      13. Crease tool
      14. Flatten tool
      15. Paint tool
    2. Brushes
    3. Brush shapes
    4. Placement modes
    5. Angle and grid snap
  6. Create with Primitives
    1. Get started with primitives
    2. Primitive parameters
      1. Parameter overview
      2. Shape parameters
      3. Combine parameters
    3. Organize primitives
      1. Primitive containers
      2. Manage primitive order
      3. Primitive groups
      4. Repetition
  7. Organize your scene
    1. Scope and scene structure
    2. Layers
    3. Groups
    4. Advanced scene assembly
      1. Instances
      2. Symmetry and repetition
      3. Booleans
    5. Import meshes
  8. Render mode
    1. Render mode overview
    2. Work with cameras
  9. Export Mode
    1. Export your creations
    2. Export presets
  10. Technical support
    1. Technical requirements
    2. How does Modeler work?
    3. Performance
    4. Troubleshooting
    5. Supported file formats
  11. Release notes
    1. V1.15 (Current Release)
    2. V1.14
    3. V1.13
    4. Public Beta V1.16.50 (Current Release)
    5. Public Beta Archive
      1. Public Beta V1.15.50
      2. Public Beta V1.14.50
      3. Public Beta V1.12.50
      4. Public Beta V1.11.50
      5. Public Beta V1.10.50
      6. Public Beta V1.9.50
      7. Public Beta V1.8.50
    6. V1 Archive
      1. V1.12
      2. V1.11
      3. V1.10
      4. V1.9
      5. V1.8
      6. V1.7
      7. V1.6    
      8. V1.5
      9. V1.4
      10. V1.3
      11. V1.2
      12. V1.1 
      13. V1.0 
    7. V0 Archive
      1. 2022/08/02 V0.17.0
      2. 2022/06/22 V0.14.1
      3. 2022/05/13 V0.10.2

The Top bar

The Top bar holds many useful features, including the standard File, Edit, and Help menus.

A small image showing the left side of the top bar.

A small image showing the right side of the top bar.

Menus and modes

The left side of the top bar holds the File, Edit, and Help menus. Additionally, you can switch between Model and Render modes here, or click the home icon to bring up Modeler's Welcome dialogue. Menus and modes are currently only available on desktop.

The File menu

The File menu holds controls to create a new scene, open an existing scene, and save the current scene. Additionally, the File menu allows you to import various assets for use in Modeler:

  • Get assets: Open the Substance 3D Assets page.
  • Import scene: Import an existing Modeler scene to your current scene.
  • Import mesh: Import a mesh to your scene.
  • Import mesh as stamp...: Import a mesh to your stamp library.
  • Import reference images: Import images to use as reference while in VR.
  • Import Buildup textures...: Import alpha textures for use with the Buildup and Inflate tools.

Lastly the File menu gives access to the Export window, and the ability to quit Modeler.

While the File menu isn't available in full in VR, you can save and open files while in VR. While the Palette is open Save and Open options appear above the support hand controller.

The Edit menu

The Edit menu gives access to commonly used editing funcitons like Undo, Redo, Cut, Copy, and Paste.

You can also use the Edit menu to access Modeler's preferences, which hold many options for you to customize your experience in Modeler

The Help menu

The Help menu provides useful links to learn more about Modeler and join the community. Additionally you can manage your Adobe account from here.

The Help menu also has a quick way to open the file explorer to Modeler's log file folder. This can be useful when submitting bug reports or troubleshooting.

Additional panels and VR status.

An image showing the right side of the top bar.

On the right side of the Top bar you can see the status of your VR connection, and use the Refresh button to reset the connection with your VR headset.

The right side of the Top bar also holds additional panels to adjust the appearance of your scene.

In VR, these additional panels appear on the outside of the support hand while the Palette is open. 

 Adobe

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