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V1.13 Release notes

  1. Substance 3D home
  2. Home
  3. Getting started
    1. Install Substance 3D Modeler
    2. System requirements
    3. Public Beta
    4. Supported VR headsets
    5. Desktop and virtual reality
    6. Quick start guides
      1. Desktop quick start guide
      2. VR quick start guide
    7. Controls
      1. Desktop shortcuts and controls
      2. VR shortcuts and controls
    8. Reference images
    9. Join the Community
    10. Glossary
    11. FAQs
  4. Interface
    1. Interface overview
    2. Viewport
    3. The Palette
    4. Actions menu
    5. The Top bar
      1. Top bar overview
      2. Color picker
      3. Materials panel
      4. Assets panel
      5. Environment panel
      6. Viewport panel
      7. Outliner
      8. Node properties panel
    6. The Bottom bar
    7. Preferences
  5. Create with Clay
    1. Tools
      1. Tools and Subtools
      2. Select tool
      3. Clay tool
      4. Erase tool
      5. Split tool
      6. Crop tool
      7. Warp tool
      8. Elastic tool
      9. Smooth tool
      10. Raise tool
      11. Buildup tool
      12. Inflate tool
      13. Crease tool
      14. Flatten tool
      15. Paint tool
    2. Brushes
    3. Brush shapes
    4. Placement modes
    5. Angle and grid snap
  6. Create with Primitives
    1. Get started with primitives
    2. Primitive parameters
      1. Parameter overview
      2. Shape parameters
      3. Combine parameters
    3. Organize primitives
      1. Primitive containers
      2. Manage primitive order
      3. Primitive groups
      4. Repetition
  7. Organize your scene
    1. Scope and scene structure
    2. Layers
    3. Groups
    4. Advanced scene assembly
      1. Instances
      2. Symmetry and repetition
      3. Booleans
    5. Import meshes
  8. Render mode
    1. Render mode overview
    2. Work with cameras
  9. Export Mode
    1. Export your creations
    2. Export presets
  10. Technical support
    1. Technical requirements
    2. How does Modeler work?
    3. Performance
    4. Troubleshooting
    5. Supported file formats
  11. Release notes
    1. V1.17(Current Release)
    2. V1.15
    3. V1.14
    4. V1.13
    5. Public Beta V1.17.50 (Current Release)
    6. Public Beta Archive
      1. Public Beta V1.16.50
      2. Public Beta V1.15.50
      3. Public Beta V1.14.50
      4. Public Beta V1.12.50
      5. Public Beta V1.11.50
      6. Public Beta V1.10.50
      7. Public Beta V1.9.50
      8. Public Beta V1.8.50
    7. V1 Archive
      1. V1.12
      2. V1.11
      3. V1.10
      4. V1.9
      5. V1.8
      6. V1.7
      7. V1.6    
      8. V1.5
      9. V1.4
      10. V1.3
      11. V1.2
      12. V1.1 
      13. V1.0 
    8. V0 Archive
      1. 2022/08/02 V0.17.0
      2. 2022/06/22 V0.14.1
      3. 2022/05/13 V0.10.2

Substance 3D Modeler V1.13 Release notes

Version 1.13 overview

V1.13 brings over a few visual and quality-of-life improvements from the Public Beta, including the ability to change the axis of symmetry and a new UI theme: Light mode.

Modeler V1.13 full release notes

Features:

  • Added a Recent projects tab to the Welcome menu. This menu will be empty when you first open Modeler, but as you work on projects they’ll be added to the Recent projects tab.  
  • You can now change the axis used for symmetry and repetition.
  • Introduced a series of visual improvements
    • Added a new UI theme: Light mode. Change themes in Preferences > General.
    • Added a default background color toggle to the Environment panel that changes the background based on the current theme.
    • Updated the appearance of many UI elements to be more readable.
  • Added a Troubleshooting section to the Preferences menu to manage crash reports.
  • After importing, any imported mesh or clay will be in focus.
  • Improved passthrough so that it now works over Airlink on applicable headsets.
  • Added a menu item to the Help menu to open the Log file folder.
  • Added a menu item to the File menu to open the folder where the currently open scene is saved.

Fixes:

  • While Limit visibility to scope is turned on in the outliner, clicks that will change the outliner view drastically because they change the current scope no longer allow you to drag the object. Instead, the scope will change, changing the visibility of objects in the Outliner. You can then click and drag objects at the current scope.
  • Fixed an export crash that could occur when static meshes were included.
  • Fixed a bug that could break VDB exports to the desktop folder.
  • The Convert to Clay button now appears when it should.

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