In Render mode, you can use the Viewport panel to do the following:
- Switch between cameras in your scene with the first dropdown.
- Toggle between perspective and orthographic view.
- Adjust the field of view of your current camera.
- Turn Depth of field on or off.
- When Depth of field is turned on, you can adjust how much out-of-focus elements of your scene are blurred by the depth of field effect.
- You can use the Set focus target to change where the Viewport camera focuses for the purpose of depth of field. The focus target will always be in focus, even when you move the camera. Parts of your scene that are further or closer than the focus target will be less in focus based on their distance from the camera.
- Move the viewport camera to a preset camera angle relative to the current selection.
- Front, back, right, left, top, bottom, or 3/4 views are available.
- Center the camera on your current selection.
Render mode also has Frame & Output controls to adjust how renders are saved or copied:
- Change the aspect ratio of the render.
- Use the Rotate button to switch between landscape and portrait renders.
- Enter a height value for the render. The Width value will be automatically updated based on the selected Aspect ratio.
- Toggle whether the background gradient or IBL is included in the render. Transparent backgrounds are useful if you intend to composite your render in another piece of software like Adobe Photoshop.
- Toggle whether a depth map is also exported on saving your render. Depth maps can be useful for creating effects like fog when compositing a render.