- Substance 3D home
- Home
- Getting Started
- Getting Started overview
- Activation and licenses
- System requirements
- Project creation
- Export
- Export overview
- Export window
- Export presets
- Export overview
- Glossary
- Performance
- Getting Started overview
- Interface
- Assets
- Substance 3D Assets
- Color picker
- Display settings
- History
- Layer stack
- Main menu
- Project configuration
- Properties
- Settings
- Shader settings
- Texture Set
- Toolbars
- Viewport
- Miscellaneous
- Assets
- Painting
- Painting overview
- Tool list
- Straight line
- Lazy mouse
- Symmetry
- Fill projections
- Presets
- Presets overview
- Creating and saving presets
- Creating particles presets
- Photoshop brush presets (ABR)
- Dynamic strokes
- Advanced channel painting
- Vector graphic (.svg & .ai)
- Text resource
- Effects
- Baking
- Content
- Creating custom effects
- Importing assets
- Creating custom effects
- Features
- Automatic UV Unwrapping
- Physical size
- Smart Materials and Masks
- Subsurface Scattering
- Dynamic Material Layering
- UV Reprojection
- UV Tiles
- Color Management
- Post Processing
- Iray Renderer
- Plugins
- Sparse Virtual Textures
- Custom Shaders
- SpaceMouse® by 3Dconnexion
- Universal Scene Description (USD)
- Send to
- Technical Support
- Performance Guidelines
- Configuring Pens and Tablets
- Exporting the log file
- Exporting a DXDiag
- Technical issues
- GPU Issues
- Crash when working with overclocked GPU
- Forcing the external GPU on Mac OS
- GPU drivers compatibility
- GPU drivers crash with long computations (TDR crash)
- GPU has outdated drivers
- GPU is not recognized
- GPU is not recognized and is mentionned as GDI Generic
- Issues with Nvidia GPUs on recent Mac OS versions
- Multi/Bi-GPU
- Running on integrated GPU
- Painter doesn't start on the right GPU
- Startup Issues
- Rendering Issues
- Stability Issues
- Miscellaneous Issues
- GPU Issues
- Workflow Issues
- Export Issues
- Tools Issues
- Project Issues
- Library Issues
- Viewport Issues
- Plugins Issues
- License Issues
- Pipeline and integration
- Installation and preferences
- Configuration
- Resource management
- Scripting and development
- Scripts and plugins
- Shader API Reference
- Shader API overview
- Changelog - Shader API
- Libraries - Shader API
- Lib Alpha - Shader API
- Lib Bayer - Shader API
- Lib Defines - Shader API
- Lib Emissive - Shader API
- Lib Env - Shader API
- Lib Normal - Shader API
- Lib PBR - Shader API
- Lib PBR Aniso - Shader API
- Lib Pom - Shader API
- Lib Random - Shader API
- Lib Sampler - Shader API
- Lib Sparse - Shader API
- Lib SSS - Shader API
- Lib Utils - Shader API
- Lib Vectors - Shader API
- Parameters - Shader API
- Shaders - Shader API
- Release notes
- Release notes overview
- All Changes
- Version 10.1
- Version 10.0
- Version 9.1
- Old versions
- Version 9.0
- Version 8.3
- Version 8.2
- Version 8.1
- Version 7.4
- Version 7.3
- Version 7.2
- Version 2021.1 (7.1.0)
- Version 2020.2 (6.2.0)
- Version 2020.1 (6.1.0)
- Version 2019.3
- Version 2019.2
- Version 2019.1
- Version 2018.3
- Version 2018.2
- Version 2018.1
- Version 2017.4
- Version 2017.3
- Version 2017.2
- Version 2017.1
- Version 2.6
- Version 2.5
- Version 2.4
- Version 2.3
- Version 2.2
Maintenance is expired dialog on startup
When starting the application, a dialog with the message "Your current maintenance has expired" may appear. This page list solutions on how to avoid this dialog.
Solution 1: update the license file
The warning message appears because the license file is too old and needs to be updated. To do so, simply re-activate the product via the application wizard. The license file can also be manually downloaded via the Substance 3D website: https://www.substance3d.com/.
Solution 2: edit the preference settings to hide the dialog
We recommend trying to update the license file first before using this alternative solution.
Another solution is to hide warning message by putting in place a specific setting.
Navigate to the application preference location:
System | Version | Path |
---|---|---|
Windows (registry) | 7.2 or newer | HKEY_CURRENT_USER\Software\Adobe\Adobe Substance 3D Painter |
Legacy | HKEY_CURRENT_USER\Software\Allegorithmic\Substance Painter | |
Mac (library) | 7.2 or newer | /Users/[username]/Library/Preferences/com.adobe.Adobe Substance 3D Painter.plist |
Legacy | /Users/[username]/Library/Preferences/com.substance3d.Substance Painter.plist | |
Linux | 7.2 or newer | /home/[username]/.config/Adobe/Adobe Substance 3D Painter.conf |
Legacy | /home/[username]/.config/Allegorithmic/Substance Painter.conf |
Windows
To set the variable on Windows, follow these steps:
- Open the start menu.
- Search for Regedit to open the Registry editor.
- Navigate to the registry key listed in the table above.
- Click on the registry key named as the software in the tree view on the left.
- Right-click in the empty area in the right panel and choose New > String value.
- Name the new value as DisableLicenseWarningPopup and press enter to validate.
- Double click on the value just created.
- Set the Value data field to: true
- Save the change.
- Start the application.
MacOS
- Open a new Finder window
- Navigate to the path listed in the table above.
- Right-click on the plist file and choose Open with > Xcode.
- A the top of the list, add a new key named DisableLicenseWarningPopup
- Set the key type to string
- Set the key value to true
- Save and close the file.
- Start the application.
Linux
To set the variable on Linux, follow these steps:
- Navigate to the path list in the table above.
- Open the .conf file present in the folder.
- Add a new line under the line [General]
- On the new line, paste the following text: DisableLicenseWarningPopup=true
- Save the file.
- Start the application.