Last updated on
Jul 13, 2023
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- Presets
- Presets overview
- Creating and saving presets
- Creating particles presets
- Photoshop brush presets (ABR)
- Dynamic strokes
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- Vector graphic (.svg & .ai)
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- Effects
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- Creating custom effects
- Importing assets
- Creating custom effects
- Features
- Automatic UV Unwrapping
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- Dynamic Material Layering
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- SpaceMouse® by 3Dconnexion
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- Technical issues
- GPU Issues
- Crash when working with overclocked GPU
- Forcing the external GPU on Mac OS
- GPU drivers compatibility
- GPU drivers crash with long computations (TDR crash)
- GPU has outdated drivers
- GPU is not recognized
- GPU is not recognized and is mentionned as GDI Generic
- Issues with Nvidia GPUs on recent Mac OS versions
- Multi/Bi-GPU
- Running on integrated GPU
- Painter doesn't start on the right GPU
- Startup Issues
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- Shader API Reference
- Shader API overview
- Changelog - Shader API
- Libraries - Shader API
- Lib Alpha - Shader API
- Lib Bayer - Shader API
- Lib Defines - Shader API
- Lib Emissive - Shader API
- Lib Env - Shader API
- Lib Normal - Shader API
- Lib PBR - Shader API
- Lib PBR Aniso - Shader API
- Lib Pom - Shader API
- Lib Random - Shader API
- Lib Sampler - Shader API
- Lib Sparse - Shader API
- Lib SSS - Shader API
- Lib Utils - Shader API
- Lib Vectors - Shader API
- Parameters - Shader API
- Shaders - Shader API
- Release notes
- Release notes overview
- All Changes
- Version 10.1
- Version 10.0
- Version 9.1
- Old versions
- Version 9.0
- Version 8.3
- Version 8.2
- Version 8.1
- Version 7.4
- Version 7.3
- Version 7.2
- Version 2021.1 (7.1.0)
- Version 2020.2 (6.2.0)
- Version 2020.1 (6.1.0)
- Version 2019.3
- Version 2019.2
- Version 2019.1
- Version 2018.3
- Version 2018.2
- Version 2018.1
- Version 2017.4
- Version 2017.3
- Version 2017.2
- Version 2017.1
- Version 2.6
- Version 2.5
- Version 2.4
- Version 2.3
- Version 2.2
Assets
The Asset window allows you to access the default resources that come with the application (referred to as Starter assets), as well as any imported resources (which can be then found under Your assets).
- On disk, the Starter assets library is stored within the application's installation folder, whereas assets imported to Your assets library by default are located in the Documents folder.
- For more information on where your assets are stored on disk, see Adding content on the hard drive.
- It is also possible to add a different library location. For that, please take a look at Adding a new library.
Assets window overview
- Breadcrumbs
- Search field
- Materials
- Smart Materials
- Smart Masks
- Filters
- Brushes
- Alphas
- Textures
- Environment maps
- Asset thumbnail size
- Saved searches
- Filter by path
- Reset all queries
- Open a new sub-library tab
- Import resources
For further details, see the dedicated pages:
- Navigation
- Customizing the layout
- Filter by path
- Saved searches
- Advanced search queries
- Adding a new library
- Sub-library tab
For advanced resources management, see: