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Menus
Use the app menus to access common commands in Adobe Substance 3D Stager.
File menu
New: Creates a new Stager document with default settings. Open: Opens a file browser to load a previous saved Stager document. Open recent: Opens a file from a list of Stager documents that have recently been opened. Open sample
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Close: Close the current document. Save: Save the current Stager document with any progressive changes. If the current document has not yet been saved, the app will use Save As instead. Save as: Save the current Stager document with a new specified name. Revert to saved: Discard any changes and return to the last saved state of the document. |
Import
Export
Share 3D scene for review: Optimizes and publishes the scene on Creative Cloud Files for sharing via web viewer. |
Quit: Closes the app. If an unsaved document is open, you be asked to save the document before the app closes. |
Edit menu
Undo: Go one step back in the history of actions. Redo: Go one step forward in the history of actions. |
Cut: Removes the selection from the document and saves it to the clipboard. Copy: Saves the the current selection to the clipboard. Paste: Loads the data from the clipboard to the document. Paste as instance: When model data is in the clipboard, will load the model as an instance instead of a new copy. Duplicate: Loads a copy of the the selection into the document. Delete: Removes the selection from the document. |
Keyboard shortcuts: Opens the keyboard shortcut view of the Preferences. Preferences: Opens the preferences to configure the app behavior. |
Object menu
Group: Creates a new group object. If there is an active selection will place the selected objects into the group. Remove from group: Removes a selected object from a group. Lock/Unlock: Toggles the locked status of objects. You cannot edit the properties of a locked object. Hide/Show selected objects: Toggles the visibility of objects. Hide/Show unselected objects: Toggles the visibility of unselected objects. Show all objects: Sets all objects in the scene to visible. Enable/disable collision on selection: Toggles collision on the selected objects. |
Move to ground: Moves the current selection so the bounding box is on the ground plane. World/Object Transform Space: Toggles the transformation tools between world and object transform space. Enable collision: Toggles collision on the transformation tools. Enable snapping: Toggles snapping on the transformation tools. Align and distribute: Switches to a gizmo for adjusting spacing and alignment between multiple objects. |
Convert to standard model: Freezes the settings of a parametric model and converts to a standard model. |
Generate UVs: Runs automatic UV generation for the selection. Will replace any current UVs. Export UVs: Exports the UVs for selected objects as a layered PSD image. |
Camera menu
Camera undo: Go one step back in the history of camera navigations. Camera redo: Go one step forward in the history of camera navigations. |
Frame selection: Move the active camera to bring the selected object into view. Frame all: Move the active camera to the bounds of the entire scene. Frame all mesh objects: Moves the active camera to the bounds of all mesh objects in the scene (ignores non-mesh objects like cameras and lights). Frame all non-mesh objects: Moves the active camera to the bounds of all non-mesh objects in the scene (cameras, lights). Frame all and reset camera: Move the active camera to the bounds of the entire scene and reset the orientation of the camera to the default view. |
New camera: Creates a new camera object and sets the viewport to display it. Switch to viewport/last camera: Sets the viewport to display the viewport camera. Switch to selected camera: Sets the viewport to display the selected camera. Switch to previous camera: Sets the viewport to display the previous camera in the camera list. Switch to next camera: Sets the viewport to display the next camera in the camera list. |
Camera views: Sets the current camera view to standard viewing angles such as top and front. |
Select menu
Select all: Selects all objects in the scene. Deselect all: Deselects all objects in the scene. Inverse selection: Toggles the selection status of all objects in the scene. Select parent: Selects parent objects of currently selected objects. Select parent: Selects child objects of currently selected objects. |
View menu
Zoom to fit viewport: Zooms the viewport to the bounds of the camera frame. Zoom to fit selection: Zooms the viewport in to the selected object. Does not effect camera dolly. 100%: Zooms the viewport to pixel-accurate export size. Zoom in: Increase the pixel size of the viewport. Zoom out: Decrease the pixel size of the viewport. |
Show grid: Toggle the visibility of the grid Show/Hide camera frame: Toggle whether the camera frame is rendered solid or transparent. Enable/disable raytracing: Toggles raytracing. |
Reset gizmo size: Sets the transform gizmo size to default. Decrease gizmo size: Makes the transformation tool gizmos smaller. Increase gizmo size: Makes the transformation tool gizmos larger. |
Window menu
Hide Stager: Hides the application. Minimize: Reduces the app to the taskbar (Windows) or dock (Mac OS). |
Switch mode: Toggles between Design and Render mode. Tool options: Toggle the tool option popover Performance: Shows the in-viewport performance overlay Assets: Toggle the Assets panel Render Settings: Toggle the Render Settings panel |
Help menu
Tutorials... A collection of tutorials for Substance 3D Stager. Release notes... Information about the latest release. Documentation... Documentation home page. Shortcuts list... Shortcuts documentation |
Forums... Public forums for discussion an questions. Get logs... Open a browser where Stager log is located Give feedback... Request and vote on new features and enhancements. |
Substance 3D assets... Browse professionally created content, authored by Adobe. Substance community assets... Browse content created by other users or upload your own. |
Manage My Account... Manage your Adobe account. |
Check for updates... Checks if there is an update to the app available. Check system requirements Run an in-app check of your hardware. About Stager Shows the legal and version information for the app. |