Last updated on
May 17, 2023
- Substance 3D home
- Ecosystems and Plugins
- Home
- Game Engines
- Unreal Engine
- Unreal Engine 5
- Unreal Engine 5 overview
- Unreal Engine 5 Release Notes
- Plugin Overview - UE5
- Plugin Settings - UE5
- Substance Input Image - UE5
- Material Instance Definition - UE5
- Material Template Usage - UE5
- Out-of-the-Box Material Templates
- Tiling Substance - UE5
- Substance 3D Plugin Default Templates
- Substance 3D Assets Library Usage - UE5
- Blueprints - UE5
- Unreal Engine 5 Scripting
- Installing to Source Builds
- Unreal Engine 5 overview
- Unreal Engine 4
- Unreal Engine 4 overview
- Unreal Engine 4 plugin release notes
- Unreal plugin 4.27.0.1
- Unreal plugin 4.26.0.21
- Unreal plugin 4.26.0.2
- Unreal plugin 4.26.0.1
- Unreal plugin 4.25.0.5
- Unreal plugin 4.25.0.4
- Unreal plugin 4.25.0.3
- Unreal plugin 4.24.0.3
- Unreal plugin 4.23.0.2
- Unreal plugin 4.23.0.1
- Unreal plugin 4.22.0.33
- Unreal plugin 4.22.0.32
- Unreal plugin 4.21.0.31
- Plugin Overview - UE4
- Plugin Settings - UE4
- Substance Input Image - UE4
- Material Instance Definition - UE4
- Tiling Substance - UE4
- Working with Bump Offset (Parallax) - UE4
- Working with Displacement - UE4
- Source in UE4
- Live Link in UE4
- Blueprints - UE4
- Unreal Engine 4 Scripting
- Unreal Engine 4 overview
- Unreal Engine 5
- Unity
- Unity overview
- Unity Release Notes
- Downloading Substance 3D Plugin in Unity
- Unity Plugin Overview
- Unity Preferences
- Optimization Guidelines
- Upgrading Projects/Known Issues
- Managing Substance Graphs
- Changing parameters
- Generated Textures (Packing)
- Rendering Color Space
- Using Image Inputs
- Publishing for Mobile
- Substance 3D for Unity Scripting
- Scripting in Unity (Deprecated)
- API Overview
- Scripting API
- C# Example Script
- Substance 3D Assets Library Usage
- Removing Substance Plugin
- Substance 3D in Unity Tutorials
- Physical Size in Unity
- Sharing sbsar Files Between Projects
- Unity overview
- Lumberyard
- Roblox
- Unreal Engine
- 3D Applications
- Maya
- 3ds Max
- MODO
- MODO overview
- Modo Plugin Release Notes
- Substance in MODO Overview
- Modo Installation
- Parameters
- Custom Materials
- Working with Normals
- Working with Emissive
- Bump and Displacement
- Working with References
- Animating Substances
- Copy/Duplicate Substance
- Environment and Rendering Setup
- Modo Switch Engine
- Tiling Modo textures
- MODO overview
- Cinema 4D
- Houdini
- Blender
- Blender overview
- Release Notes
- Substance in Blender Overview
- Downloading and Installing the Plugin
- Preferences
- The Substance 3D Panel
- Shortcuts and Navigation
- Workflows
- Physical size in Blender
- Substance 3D Assets Library
- Troubleshooting
- Uninstalling the Add-on
- Substance 3D Add-on for Blender Tutorials
- Blender overview
- Creative Cloud Applications
- Renderers
- Partnerships
Maya 2.3
Change List:
- Added a mode for enabling physical size. This will add the tri-planar projection calculations into the node network and can be toggled on and off
- Added new scripting commands, substanceUtilityActivatePhysicalSize to enable/disable physical size, and substanceUtilityResetPhysicalSize to reset the projection values if modified.
- Added the substanceNodeGetPhysicalSize command to acquire the physical size value of a graph.
- Added new checkboxes and buttons for enabling/disabling, as well as for reset. Added a display in the attribute editor of the physical size of a Substance graph.
- Added settings for enabling physical size feature globally
- If the physical size feature is enabled, then the renderer workflows support the creation of those projection nodes
- Removed support for Maya 2017
3 is released for
- Maya 2018, 2019, 2020, 2022, and 2023 on Linux, macOS, and Windows
- Maya LT 2018, 2019, and 2020 on macOS and Windows