Last updated on
May 17, 2023
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Game Engines
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Unreal Engine
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Unreal Engine 5
- Unreal Engine 5 overview
- Unreal Engine 5 Release Notes
- Plugin Overview - UE5
- Plugin Settings - UE5
- Substance Input Image - UE5
- Material Instance Definition - UE5
- Material Template Usage - UE5
- Out-of-the-Box Material Templates
- Tiling Substance - UE5
- Substance 3D Plugin Default Templates
- Substance 3D Assets Library Usage - UE5
- Blueprints - UE5
- Unreal Engine 5 Scripting
- Installing to Source Builds
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Unreal Engine 4
- Unreal Engine 4 overview
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Unreal Engine 4 plugin release notes
- Unreal plugin 4.27.0.1
- Unreal plugin 4.26.0.21
- Unreal plugin 4.26.0.2
- Unreal plugin 4.26.0.1
- Unreal plugin 4.25.0.5
- Unreal plugin 4.25.0.4
- Unreal plugin 4.25.0.3
- Unreal plugin 4.24.0.3
- Unreal plugin 4.23.0.2
- Unreal plugin 4.23.0.1
- Unreal plugin 4.22.0.33
- Unreal plugin 4.22.0.32
- Unreal plugin 4.21.0.31
- Plugin Overview - UE4
- Plugin Settings - UE4
- Substance Input Image - UE4
- Material Instance Definition - UE4
- Tiling Substance - UE4
- Working with Bump Offset (Parallax) - UE4
- Working with Displacement - UE4
- Source in UE4
- Live Link in UE4
- Blueprints - UE4
- Unreal Engine 4 Scripting
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Unreal Engine 5
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Unity
- Unity overview
- Unity Release Notes
- Downloading Substance 3D Plugin in Unity
- Unity Plugin Overview
- Unity Preferences
- Optimization Guidelines
- Upgrading Projects/Known Issues
- Managing Substance Graphs
- Changing parameters
- Generated Textures (Packing)
- Rendering Color Space
- Using Image Inputs
- Publishing for Mobile
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Substance 3D for Unity Scripting
- Unity Scripting overview
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Class Documentation
- SubstanceEditorTools
- SubstanceRuntime Class
- SubstanceRuntimeGraph Class
- Scripting in Unity (Deprecated)
- API Overview
- Scripting API
- C# Example Script
- Substance 3D Assets Library Usage
- Removing Substance Plugin
- Substance 3D in Unity Tutorials
- Physical Size in Unity
- Sharing sbsar Files Between Projects
- Lumberyard
- Roblox
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Unreal Engine
- Creative Cloud Applications
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Renderers
- Converting Substance outputs
- Color Management
- Arnold
- Vray
- Renderman
- Redshift
- Maxwell
- Corona
- Octane
- Keyshot
- Thea
- Maverick
- Toolbag
- Cycles and Eevee
- Partnerships
Using Presets
Substance files can contain embedded preset files. If a Substance has an embedded preset file, it will appear in the Substance Presets window. You can also create your own presets based on the settings you choose for the Substance Parameters.
- Create Preset will create a new preset based on the parameter settings you have a set for the Substance in 3ds Max.
- Import Preset will import a preset file (.sbsprs).
- Save Preset will save the parameter values for the currently selected preset.
- Export Selected Preset will export the preset to preset file (.sbsprs).
- Remove all Presets will remove the presets in the preset list.
- Remove Selected Preset will remove only the selected preset.