Add-on 2.0.0

Add-on 2.0.0

The Substance 3D Addon 2.0 marks a transformative update for Blender users, featuring a completely refactored plugin architecture. This redesign focuses on seamless integration, enhanced performance, and a flexible foundation for future expansions. It represents not just an upgrade, but a reimagining of how Substance materials are handled within Blender, catering to the evolving needs of 3D professionals. 

Highlights of Version 2.0:

  • Refactored architecture – improved plugin structure for enhanced performance and integration
  • Future expansion support – the update lays the groundwork for easily adding new features in the future
  • Broader compatibility – fully compatible with Blender versions 3.0 and above, including support for Mac users

Added/Updated:

  • [SRE] Substance Engine selection support (GPU is the default)
  • [SRE] New image formats to export the textures
  • [SRE] Bit depth selection for each map type
  • [BLD] Value outputs support
  • [BLD] String input support
  • [SRE] Added option to select the default temporary folder for the image export destination

Fixed:

  • [SRE] Overall performance improvement
  • [BLD] Fixed communication issues between the Integration Tools and Blender
  • [BLD] Integration Tools fail to install/start
  • [BLD] Integration Tools fail to end when you close Blender
  • [BLD] Material not updating when changing the file type of a map
  • [SRE] All maps of the materials are exported all the time
  • [SRE] Integration Tools export normal maps with stair-stepping
  • [SRE] Substance load never finishes
  • [SRE] Physical Size units are not adjusted to the scene
  • [BLD] Presets generated in Blender don't work with other integrations
  • [BLD] Material doesn't update in Cycles
  • [BLD] Soft and hard limits of inputs are ignored
  • [BLD] Color intensity not updating correctly when adjusting a parameter
  • [SRE] Integration Tools uninstall fails
  • [SRE] We’ve fixed the issue where duplicating materials multiple times caused an error.
  • [SRE] The color space of image nodes now correctly matches user preferences.

Known issues:

  • When using Blender v4.0+ the sockets are not in order after enabling and disabling multiple times
  • Cltr+Z to undo changes might cause errors 
  • Loading an empty file or a folder instead of a .sbsar file might break the plugin
  • Support for Blender headless mode  

 Adobe

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