Last updated on
Dec 13, 2024
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All changes
4.1.0 (Beta)
(Released Dec 12, 2024)
More information about this release is available here.
Changes:
- Improve match image lighting
- Add contextual task bar
- Add camera orbit controls in viewport
- Update UI theming and appearance for improved contrast
- Add .jpg as a render format
- Add environment light export as .exr and.psd
- Allow 8k textures for .sbsar
- Update Substance engine to 9.1.2
Bug Fixes:
- Resolved an issue that caused the Libraries panel to not load custom libraries
- Update importer libraries to protect against security vulnerabilities
- Fix USD import handling of UVs without indicies
- Fix an issue with the camera properties UI would break
- Fix an issue where basic shapes from older files could be positioned incorrectly
- Fix copy/paste of decals
- Fix render progress bar appearance on subsequent renders
- Fix a few actions from happening on locked objects
- Fix an issue where the camera background visibility state did not match its checkbox
- Reduce viewport flickering when resizing the app window
- Allow multi-model import to continue if an error occurs
4.0.4
(Released Oct 3, 2024)
Summary : This release brings a collection of fixes.
Changes:
- Fix an issue that could prevent render engine startup
- Fix an issue with GPU rendering with Nvidia Quadro cards
- Fix minor keyboard issue while save dialog is open
- Fix triplanar projection on the default plane mesh
- Fix a potential crash when importing document files as 3D models
- Fix an issue where the max number of material samplers could be exceeded
- Update various importer libraries for various fixes
- Update splash screen