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Release notes | Dimension

All changes

4.1.0 (Beta)

(Released Dec 12, 2024)

More information about this release is available here.

Changes:

  • Improve match image lighting
  • Add contextual task bar
  • Add camera orbit controls in viewport
  • Update UI theming and appearance for improved contrast
  • Add .jpg as a render format
  • Add environment light export as .exr and.psd
  • Allow 8k textures for .sbsar
  • Update Substance engine to 9.1.2

Bug Fixes:

  • Resolved an issue that caused the Libraries panel to not load custom libraries
  • Update importer libraries to protect against security vulnerabilities
  • Fix USD import handling of UVs without indicies
  • Fix an issue with the camera properties UI would break
  • Fix an issue where basic shapes from older files could be positioned incorrectly
  • Fix copy/paste of decals
  • Fix render progress bar appearance on subsequent renders
  • Fix a few actions from happening on locked objects
  • Fix an issue where the camera background visibility state did not match its checkbox
  • Reduce viewport flickering when resizing the app window
  • Allow multi-model import to continue if an error occurs

4.0.4

(Released Oct 3, 2024)
Summary : This release brings a collection of fixes.

Changes:

  • Fix an issue that could prevent render engine startup
  • Fix an issue with GPU rendering with Nvidia Quadro cards
  • Fix minor keyboard issue while save dialog is open
  • Fix triplanar projection on the default plane mesh
  • Fix a potential crash when importing document files as 3D models
  • Fix an issue where the max number of material samplers could be exceeded
  • Update various importer libraries for various fixes
  • Update splash screen

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