Last updated on
May 24, 2023
- Substance 3D home
- Home
- Command Line Tools
- Command Line overview
- sbsbaker
- sbscooker
- sbsmtools
- sbsmutator
- sbsrender
- sbsupdater
- Command Line overview
- Pysbs - Python API
- Pysbs - Python API overview
- Getting started
- General topics
- Examples
- API Content
- API Content overview
- Substance definitions
- Common interfaces
- compnode
- context projectmgr
- graph
- mdl
- modelgraphindex
- modelannotationnames
- modelgraph
- modelgraphgenerator
- modelgraphimplementation
- modelnodenames
- modeloperand
- modulegraphindex
- moduleannotation
- moduleconnection
- modulegraph
- modulegraphgenerator
- modulegraphimplementation
- modulegraphlibrary
- modulegraphregister
- modulenode
- modulenodeimplementation
- modulenodeinstance
- moduleoperand
- moduleoutputbridging
- moduleparaminput
- params
- projectmgrdoc
- sbsarchive
- sbscommon
- sbspreset
- sbsproject
- substance
- Libraries
- sbsenum
- sbslibrary
- sbsbakerslibrary
- Helpers
- Execution context
- API Change log
- Samples
- Setup and Getting Started
- Integrations
- Substance Maya toolset
- Changelog overview
Command Line Tools
The Substance Automation Toolkit contains a set of command lines tools allowing you to automate many stages of the Substance Designer workflows. A complete workflow typically involves multiple tools being invoked in chain to accomplish the task.
The available commands are:
- sbsbaker — Bakes out mesh specific data such as ambient occlusion or normal data to textures.
- sbscooker — Cooks .sbs files to .sbsar files ready to be rendered with sbsrender.
- sbsmtools — Export model graph from .sbs to geometry files, .fbx, .obj or .sbsm
- sbsmutator — Modifies and specializes .sbs files.
- sbsrender — Renders out maps from .sbsar files.
- sbsupdater — Updates .sbs files to the current version of the batch tools
To see how the commands work together, visit the samples page