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Moving and copying objects

  1. Adobe Animate User Guide
  2. Introduction to Animate
    1. What's New in Animate
    2. Visual Glossary
    3. Animate system requirements
    4. Animate keyboard shortcuts
    5. Work with Multiple File Types in Animate
  3. Animation
    1. Animation basics in Animate
    2. How to use frames and keyframes in Animate
    3. Frame-by-frame animation in Animate
    4. How to work with classic tween animation in Animate
    5. Brush Tool
    6. Motion Guide
    7. Motion tween and ActionScript 3.0
    8. About Motion Tween Animation
    9. Motion tween animations
    10. Creating a Motion tween animation
    11. Using property keyframes
    12. Animate position with a tween
    13. How to edit motion tweens using Motion Editor
    14. Editing the motion path of a tween animation
    15. Manipulating motion tweens
    16. Adding custom eases
    17. Creating and applying Motion presets
    18. Setting up animation tween spans
    19. Working with Motion tweens saved as XML files
    20. Motion tweens vs Classic tweens
    21. Shape tweening
    22. Using Bone tool animation in Animate
    23. Work with character rigging in Animate
    24. How to use mask layers in Adobe Animate
    25. How to work with scenes in Animate
  4. Interactivity
    1. How to create buttons with Animate
    2. Convert Animate projects to other document type formats
    3. Create and publish HTML5 Canvas documents in Animate
    4. Add interactivity with code snippets in Animate
    5. Creating custom HTML5 Components
    6. Using Components in HTML5 Canvas
    7. Creating custom Components: Examples
    8. Code Snippets for custom Components
    9. Best practices - Advertising with Animate
    10. Virtual Reality authoring and publishing
  5. Workspace and workflow
    1. Creating and managing Paint brushes
    2. Using Google fonts in HTML5 Canvas documents
    3. Using Creative Cloud Libraries and Adobe Animate
    4. Use the Stage and Tools panel for Animate
    5. Animate workflow and workspace
    6. Using web fonts in HTML5 Canvas documents
    7. Timelines and ActionScript
    8. Working with multiple timelines
    9. Set preferences
    10. Using Animate authoring panels
    11. Create timeline layers with Animate
    12. Export animations for mobile apps and game engines
    13. Moving and copying objects
    14. Templates
    15. Find and Replace in Animate
    16. Undo, redo, and the History panel
    17. Keyboard shortcuts
    18. How to use the timeline in Animate
    19. Creating HTML extensions
    20. Optimization options for Images and Animated GIFs
    21. Export settings for Images and GIFs
    22. Assets Panel in Animate
  6. Multimedia and Video
    1. Transforming and combining graphic objects in Animate
    2. Creating and working with symbol instances in Animate
    3. Image Trace
    4. How to use sound in Adobe Animate
    5. Exporting SVG files
    6. Create video files for use in Animate
    7. How to add a video in Animate
    8. Draw and create objects with Animate
    9. Reshape lines and shapes
    10. Strokes, fills, and gradients with Animate CC
    11. Working with Adobe Premiere Pro and After Effects
    12. Color Panels in Animate CC
    13. Opening Flash CS6 files with Animate
    14. Work with classic text in Animate
    15. Placing artwork into Animate
    16. Imported bitmaps in Animate
    17. 3D graphics
    18. Working with symbols in Animate
    19. Draw lines & shapes with Adobe Animate
    20. Work with the libraries in Animate
    21. Exporting Sounds
    22. Selecting objects in Animate CC
    23. Working with Illustrator AI files in Animate
    24. Applying blend modes
    25. Arranging objects
    26. Automating tasks with the Commands menu
    27. Multilanguage text
    28. Using camera in Animate
    29. Graphic filters
    30. Sound and ActionScript
    31. Drawing preferences
    32. Drawing with the Pen tool
  7. Platforms
    1. Convert Animate projects to other document type formats
    2. Custom Platform Support
    3. Create and publish HTML5 Canvas documents in Animate
    4. Creating and publishing a WebGL document
    5. How to package applications for AIR for iOS
    6. Publishing AIR for Android applications
    7. Publishing for Adobe AIR for desktop
    8. ActionScript publish settings
    9. Best practices - Organizing ActionScript in an application
    10. How to use ActionScript with Animate
    11. Accessibility in the Animate workspace
    12. Writing and managing scripts
    13. Enabling Support for Custom Platforms
    14. Custom Platform Support Overview
    15. Working with Custom Platform Support Plug-in
    16. Debugging ActionScript 3.0
    17. Enabling Support for Custom Platforms
  8. Exporting and Publishing
    1. How to export files from Animate CC
    2. OAM publishing
    3. Exporting SVG files
    4. Export graphics and videos with Animate
    5. Publishing AS3 documents
    6. Export animations for mobile apps and game engines
    7. Exporting Sounds
    8. Best practices - Tips for creating content for mobile devices
    9. Best practices - Video conventions
    10. Best practices - SWF application authoring guidelines
    11. Best practices - Structuring FLA files
    12. Best Practices to optimize FLA files for Animate
    13. ActionScript publish settings
    14. Specify publish settings for Animate
    15. Exporting projector files
    16. Export Images and Animated GIFs
    17. HTML publishing templates
    18. Working with Adobe Premiere Pro and After Effects
    19. Quick share and publish your animations
  9. Troubleshooting
    1. Fixed issues
    2. Known issues

 

You can move objects by dragging them with specific tool, by using the arrow keys on the keyboard, or by entering precise values in a panel. You can also copy objects using clipboard, clone the objects or duplicate transformed objects. 

Move objects by dragging

  1. Select an object or multiple objects.

     Looking for Help with selection tool? See selecting objects.

  2. Select the Selection tool , position the pointer over the object.

  3. To move the object, drag it to the new position. You can use mouse click and drag or use arrow key in the keyboard. 

  4. To constrain the object’s movement to straight lines, in multiples of 45°, Shift-drag.

Move objects by using the arrow keys

  1. Select an object or multiple objects.
  2. Do one of the following:
    • To move the selection 1 pixel at a time, press the arrow key for the direction in which you want the object to move.

      You can use the above step when you want to make tiny movements of objects. 

    • To move the selection 10 pixels at a time, press Shift+arrow key.

      You can use the above step to make significant movement of objects. 

 When Snap To Pixels is selected, the arrow keys move objects by pixel increments on the document’s pixel grid, not by pixels on the screen.

Move objects by using the Property inspector

  1. Select an object or multiple objects.
  2. If the Property inspector is not visible, select Window > Properties.

  3. Enter x and y values for the location of the upper-left corner of the selection.

    The units are relative to the upper-left corner of the Stage.

Move objects by using the Info panel

  1. Select an object or multiple objects.
  2. If the Info Panel is not visible, select Window > Info.

  3. Enter x and y values for the location of the upper-left corner of the selection.

    The units are relative to the upper-left corner of the Stage.

Cut, copy, or paste objects

To copy or move objects between layers, scenes, or other Animate files, use the cut or copy, followed by paste technique. You can paste an object in a position relative to its original position.

  1. Select an object or multiple objects.
  2. Select Edit > Cut or select Edit > Copy.

  3. Do one of the following: 

    • To paste the selection in the same position relative to the Stage, select another layer, scene, or file, and then select Edit > Paste In Place. 
    • To paste the selection in the center of the work area, Select Edit > Paste In Center. You can also select the layer or frame, right-click, and choose Paste in Center.

Copying objects with the clipboard

Elements copied to the clipboard are anti-aliased, so they look as good in other applications as they do in Animate. This feature is useful for frames that include a bitmap image, gradients, transparency, or a mask layer.

Graphics pasted from other Animate documents or programs are placed in the current frame of the current layer. How a graphic element is pasted into an Animate scene depends on the type of element it is, its source, and the preferences you have set:

  • Text from a text editor becomes a single text object.

  • Vector-based graphics from any drawing program become a group that can be ungrouped and edited.

  • Bitmaps become a single grouped object just like imported bitmaps. You can break apart pasted bitmaps or convert pasted bitmaps to vector graphics.

 Before pasting graphics from Illustrator into Animate, convert colors to RGB in Illustrator.

Cloning or duplicating an object

You can clone or duplicate an object. 

  1. Select an object or multiple objects.
  2. You can clone or duplicate an object in one of the following ways: 

    • Use Alt-drag (Windows) or Option-drag (Macintosh).
    • Use Ctrl + D keys from the keyboard. 
    • Click the Duplicate Selection and Transform button  in the Transform panel.

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