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Working with Custom Platform Support Plug-in

  1. Adobe Animate User Guide
  2. Introduction to Animate
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    13. How to edit motion tweens using Motion Editor
    14. Editing the motion path of a tween animation
    15. Manipulating motion tweens
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    5. Creating custom HTML5 Components
    6. Using Components in HTML5 Canvas
    7. Creating custom Components: Examples
    8. Code Snippets for custom Components
    9. Best practices - Advertising with Animate
    10. Virtual Reality authoring and publishing
  5. Workspace and workflow
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    21. Export settings for Images and GIFs
    22. Assets Panel in Animate
  6. Multimedia and Video
    1. Transforming and combining graphic objects in Animate
    2. Creating and working with symbol instances in Animate
    3. Image Trace
    4. How to use sound in Adobe Animate
    5. Exporting SVG files
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    29. Graphic filters
    30. Sound and ActionScript
    31. Drawing preferences
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  7. Platforms
    1. Convert Animate projects to other document type formats
    2. Custom Platform Support
    3. Create and publish HTML5 Canvas documents in Animate
    4. Creating and publishing a WebGL document
    5. How to package applications for AIR for iOS
    6. Publishing AIR for Android applications
    7. Publishing for Adobe AIR for desktop
    8. ActionScript publish settings
    9. Best practices - Organizing ActionScript in an application
    10. How to use ActionScript with Animate
    11. Accessibility in the Animate workspace
    12. Writing and managing scripts
    13. Enabling Support for Custom Platforms
    14. Custom Platform Support Overview
    15. Working with Custom Platform Support Plug-in
    16. Debugging ActionScript 3.0
    17. Enabling Support for Custom Platforms
  8. Exporting and Publishing
    1. How to export files from Animate CC
    2. OAM publishing
    3. Exporting SVG files
    4. Export graphics and videos with Animate
    5. Publishing AS3 documents
    6. Export animations for mobile apps and game engines
    7. Exporting Sounds
    8. Best practices - Tips for creating content for mobile devices
    9. Best practices - Video conventions
    10. Best practices - SWF application authoring guidelines
    11. Best practices - Structuring FLA files
    12. Best Practices to optimize FLA files for Animate
    13. ActionScript publish settings
    14. Specify publish settings for Animate
    15. Exporting projector files
    16. Export Images and Animated GIFs
    17. HTML publishing templates
    18. Working with Adobe Premiere Pro and After Effects
    19. Quick share and publish your animations
  9. Troubleshooting
    1. Fixed issues
    2. Known issues

 

Custom Platform Support plug-ins extend the Animate functionality to platforms that Animate does not support by default. Installing a custom platform support plug-in allows you to create graphics and animation in Animate and publish them the format that the plug-in supports. You can take advantage of the powerful graphics and animation tools in Animate to create your work in any platform of your choice, if you have a platform support plug-in for the that platform. To enable this capability, install the plug-in for the platform with Animate using one of the following methods:

  • Download the plug-in from the Adobe Add-ons page and install it using the Creative Cloud application.
  • If you have the plug-in as a ZXP package, install it using the Adobe Extension Manager application. 

Once installed, the plug-in adds a new document type to Animate. You can use a set of tools that the plug-in has enabled for the platform to create your work. While publishing your work, Animate uses the publish settings configured for the custom platform. 

Installing a custom platform support plug-in from the Add-ons page

You can acquire a custom platform support plug-in from the Adobe Add-ons site and install it as follows:
  1. Install and launch the Adobe Creative Cloud application. 
  2. Log in to the Adobe add-ons page with your Adobe ID and password.
  3. On the left panel, click Animate. The Animate add-ons available for purchase/download are listed. 
  4. Select the plug-in that supports your custom platform to view the details such as features supported and compatibility.
  5. On the add-on details page, purchase or download the plug-in. The plug-in is listed on the Adobe Creative Cloud app installed on your computer and a notification appears if it is successfully installed. 
  6. Launch Animate. The start page lists the custom platform as one of the document types. 

Installing the ZXP plug-in file

If you have the plug-in as a ZXP file, complete the following procedure to install the plug-in:

  1. Ensure that you have installed Animate CC 2014.1 or a later version.
  2. Download the Adobe Extension Manager CC plug-in from the Adobe Exchange page and install it on your computer.
  3. Double-click the <plug-in>.zxp file. The Adobe Extension Manager window appears.
  4. The Adobe Extension Manager displays the plug-in under Extensions if the plug-in is successfully installed.

Creating and publishing a custom platform document 

Use the following procedure to create and publish a document for a custom platform:

  1. Choose File > New. 

2. In the New Document dialog box, choose an intent of your choice from the tabs at the top of the screen such as Character Animation, Social, Game, Education, Ads, Web, and Advanced. Select the new document type added by the custom platform plug-in and click OK. You can see the following changes:

  • The document title displays <document-name>(Custom) 
  • The Properties panel displays the plug-in name along with publish settings and properties.
  • The tools panel displays the tools enabled by the plug-in.

3. Use the Animate authoring tools to create your animation content.

4. To view or change the publish settings for the custom platform, choose File > Publish Settings.

5. Choose File > Publish to publish your document.

 If you are a developer who wants to create plug-ins to support a custom platform on Animate, you can refer to the complete documentation of the Custom Platform Support development kit.

 

 Adobe

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