Click Windows > CC Libraries. The CC Library panel appears.
- Adobe Animate User Guide
- Introduction to Animate
- Animation
- Animation basics in Animate
- How to use frames and keyframes in Animate
- Frame-by-frame animation in Animate
- How to work with classic tween animation in Animate
- Brush Tool
- Motion Guide
- Motion tween and ActionScript 3.0
- About Motion Tween Animation
- Motion tween animations
- Creating a Motion tween animation
- Using property keyframes
- Animate position with a tween
- How to edit motion tweens using Motion Editor
- Editing the motion path of a tween animation
- Manipulating motion tweens
- Adding custom eases
- Creating and applying Motion presets
- Setting up animation tween spans
- Working with Motion tweens saved as XML files
- Motion tweens vs Classic tweens
- Shape tweening
- Using Bone tool animation in Animate
- Work with character rigging in Animate
- How to use mask layers in Adobe Animate
- How to work with scenes in Animate
- Interactivity
- How to create buttons with Animate
- Convert Animate projects to other document type formats
- Create and publish HTML5 Canvas documents in Animate
- Add interactivity with code snippets in Animate
- Creating custom HTML5 Components
- Using Components in HTML5 Canvas
- Creating custom Components: Examples
- Code Snippets for custom Components
- Best practices - Advertising with Animate
- Virtual Reality authoring and publishing
- Workspace and workflow
- Creating and managing Paint brushes
- Using Google fonts in HTML5 Canvas documents
- Using Creative Cloud Libraries and Adobe Animate
- Use the Stage and Tools panel for Animate
- Animate workflow and workspace
- Using web fonts in HTML5 Canvas documents
- Timelines and ActionScript
- Working with multiple timelines
- Set preferences
- Using Animate authoring panels
- Create timeline layers with Animate
- Export animations for mobile apps and game engines
- Moving and copying objects
- Templates
- Find and Replace in Animate
- Undo, redo, and the History panel
- Keyboard shortcuts
- How to use the timeline in Animate
- Creating HTML extensions
- Optimization options for Images and Animated GIFs
- Export settings for Images and GIFs
- Assets Panel in Animate
- Multimedia and Video
- Transforming and combining graphic objects in Animate
- Creating and working with symbol instances in Animate
- Image Trace
- How to use sound in Adobe Animate
- Exporting SVG files
- Create video files for use in Animate
- How to add a video in Animate
- Draw and create objects with Animate
- Reshape lines and shapes
- Strokes, fills, and gradients with Animate CC
- Working with Adobe Premiere Pro and After Effects
- Color Panels in Animate CC
- Opening Flash CS6 files with Animate
- Work with classic text in Animate
- Placing artwork into Animate
- Imported bitmaps in Animate
- 3D graphics
- Working with symbols in Animate
- Draw lines & shapes with Adobe Animate
- Work with the libraries in Animate
- Exporting Sounds
- Selecting objects in Animate CC
- Working with Illustrator AI files in Animate
- Applying blend modes
- Arranging objects
- Automating tasks with the Commands menu
- Multilanguage text
- Using camera in Animate
- Graphic filters
- Sound and ActionScript
- Drawing preferences
- Drawing with the Pen tool
- Platforms
- Convert Animate projects to other document type formats
- Custom Platform Support
- Create and publish HTML5 Canvas documents in Animate
- Creating and publishing a WebGL document
- How to package applications for AIR for iOS
- Publishing AIR for Android applications
- Publishing for Adobe AIR for desktop
- ActionScript publish settings
- Best practices - Organizing ActionScript in an application
- How to use ActionScript with Animate
- Accessibility in the Animate workspace
- Writing and managing scripts
- Enabling Support for Custom Platforms
- Custom Platform Support Overview
- Working with Custom Platform Support Plug-in
- Debugging ActionScript 3.0
- Enabling Support for Custom Platforms
- Exporting and Publishing
- How to export files from Animate CC
- OAM publishing
- Exporting SVG files
- Export graphics and videos with Animate
- Publishing AS3 documents
- Export animations for mobile apps and game engines
- Exporting Sounds
- Best practices - Tips for creating content for mobile devices
- Best practices - Video conventions
- Best practices - SWF application authoring guidelines
- Best practices - Structuring FLA files
- Best Practices to optimize FLA files for Animate
- ActionScript publish settings
- Specify publish settings for Animate
- Exporting projector files
- Export Images and Animated GIFs
- HTML publishing templates
- Working with Adobe Premiere Pro and After Effects
- Quick share and publish your animations
- Troubleshooting
About Creative Cloud Libraries
Creative Cloud Libraries make your assets available to you anywhere. Create images, colors, color themes, brushes, shapes, and more in Photoshop, Illustrator, and mobile apps such as Adobe Capture, and then easily access them across other desktop and mobile apps for a seamless creative workflow.
Animate comes integrated with Libraries. Creative Cloud Libraries help you keep track of all your design assets. When you create graphic assets and save them to Libraries, they are available for use in your Animate documents. Design assets are automatically synced, and can be shared with anyone with a Creative Cloud account. As your creative team works across Adobe desktop and mobile apps, your shared library assets are always up to date and ready to use anywhere. Asset types supported in Animate are:
- Colors and Color Themes
- Graphics
- Vector Brushes
To learn more, see Creative Cloud Libraries.
Use colors, brushes, and shapes created using mobile apps in your Animate document
You can use the graphics and design assets created using Adobe mobile apps such as Adobe Capture in your Animate document by using the new Creative Cloud Library panel. You can save and share the colors, color themes, shapes, and brushes that you and other collaborators create through Creative Cloud libraries so that you can use them in any other Adobe app that supports Creative Cloud Libraries, such as Animate.
Adobe Capture is an Adobe mobile application that allows you to:
- Create custom brushes from photos you capture on your iPhone, iPad, or Android devices and start using them right away in Adobe Animate. To use the brushes that you have captured using the Brush app, you must store them in your Creative Cloud library.
- Capture shapes with your iPhone, iPad or Android devices and turn them into vectors you can use in your designs. Save them to Creative Cloud Libraries for quick access in Adobe apps and share your Libraries with your creative team.
- Capture color combinations whenever inspiration strikes using your iPhone, iPad or Android devices. Your color themes are automatically saved to Creative Cloud Libraries for access in desktop and mobile apps, or to share with your team.
For more information about creating vectors, brushes, shapes, and colors for using them in Animate, see Adobe Capture
Using Creative Cloud Libraries
Creative Cloud Library panel in Animate lists all the creative assets that you have stored in your libraries along with the assets that others have shared with you.
The following illustration describes the Library panel in detail.
A. Creative Cloud Library folder B. Show items as icons C. Show items as a list D. Search Adobe Stock for images E. Creative Cloud Library content panel F. Add color G. Sync Creative Cloud Libraries H. Delete an item in library
To use Creative Cloud libraries
- Click Window > CC Libraries to launch the Creative Cloud Libraries panel. You can see all the assets that you have saved in your Creative Cloud library.
- You can do the following:
- Drag-and-drop an asset from library to stage.
- Click on a color theme to apply the theme to an object on stage.
- Click on a vector brush in your library to use it on stage.
Location of Creative Cloud Library assets on your desktop
Your creative cloud assets are synced to a directory on your desktop. For example, on Windows, the location can be C:\Users\<username>\Creative Cloud Files.
Create a new Creative Cloud Library
You can create a new library to store your creative assets online. A library can store up to 1000 assets and there is no limit to the number of libraries that you can create. The assets you store in the library are locally stored, but synchronized with Creative Cloud.
Sharing your library and assets
You can collaborate with other users and share a folder or library from your Creative Cloud account with specified Creative Cloud users. All invited users can then work co-operatively with the assets in the shared folder or library. Collaborators can view, edit, rename, move, or delete contents of the shared folder or library. To know more about collaborating using Creative Cloud Libraries, see Collaborate on libraries.
To share public links to files and folders with others (share assets with read-only access), see Share files and folders.
For more information about libraries in Creative Cloud, see Creative Cloud libraries.
Using Creative Cloud libraries in Adobe Animate
About Adobe Stock
Using Adobe Stock in Animate
Using the Search Adobe Stock option in the CC Library panel, you can search for images in Adobe Stock, preview an image in your library, buy the image, and then add it to the document. The images that you add to the stage can then be animated.
Searching and importing images from Adobe Stock
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In the Search Adobe Stock box, type your search keyword and press Enter. The search results appear in the content pane of the Library panel.
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Hover your cursor on the image that you want to use in your Animate document. The following options appear:
- Buy and Save to My Library: To buy the image. You can also right-click the image and select Buy Image.
- Save Preview to My Library: Saves a watermarked preview image to your CC Library.
- Buy and Save to My Library: To buy the image. You can also right-click the image and select Buy Image.
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Using the options in the context menu, you can do the following tasks on a stock image:
- Buy the selected image
- Find similar images on the Web
- Use the image in your Animate document by adding it to stage
- Share the link to the image
- Make a duplicate copy of the image
- Copy or Move the image to a folder in your CC library
- Rename the image
- Delete the image from library