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How to export files from Animate

  1. Adobe Animate User Guide
  2. Introduction to Animate
    1. What's New in Animate
    2. Visual Glossary
    3. Animate system requirements
    4. Animate keyboard shortcuts
    5. Work with Multiple File Types in Animate
  3. Animation
    1. Animation basics in Animate
    2. How to use frames and keyframes in Animate
    3. Frame-by-frame animation in Animate
    4. How to work with classic tween animation in Animate
    5. Brush Tool
    6. Motion Guide
    7. Motion tween and ActionScript 3.0
    8. About Motion Tween Animation
    9. Motion tween animations
    10. Creating a Motion tween animation
    11. Using property keyframes
    12. Animate position with a tween
    13. How to edit motion tweens using Motion Editor
    14. Editing the motion path of a tween animation
    15. Manipulating motion tweens
    16. Adding custom eases
    17. Creating and applying Motion presets
    18. Setting up animation tween spans
    19. Working with Motion tweens saved as XML files
    20. Motion tweens vs Classic tweens
    21. Shape tweening
    22. Using Bone tool animation in Animate
    23. Work with character rigging in Animate
    24. How to use mask layers in Adobe Animate
    25. How to work with scenes in Animate
  4. Interactivity
    1. How to create buttons with Animate
    2. Convert Animate projects to other document type formats
    3. Create and publish HTML5 Canvas documents in Animate
    4. Add interactivity with code snippets in Animate
    5. Creating custom HTML5 Components
    6. Using Components in HTML5 Canvas
    7. Creating custom Components: Examples
    8. Code Snippets for custom Components
    9. Best practices - Advertising with Animate
    10. Virtual Reality authoring and publishing
  5. Workspace and workflow
    1. Creating and managing Paint brushes
    2. Using Google fonts in HTML5 Canvas documents
    3. Using Creative Cloud Libraries and Adobe Animate
    4. Use the Stage and Tools panel for Animate
    5. Animate workflow and workspace
    6. Using web fonts in HTML5 Canvas documents
    7. Timelines and ActionScript
    8. Working with multiple timelines
    9. Set preferences
    10. Using Animate authoring panels
    11. Create timeline layers with Animate
    12. Export animations for mobile apps and game engines
    13. Moving and copying objects
    14. Templates
    15. Find and Replace in Animate
    16. Undo, redo, and the History panel
    17. Keyboard shortcuts
    18. How to use the timeline in Animate
    19. Creating HTML extensions
    20. Optimization options for Images and Animated GIFs
    21. Export settings for Images and GIFs
    22. Assets Panel in Animate
  6. Multimedia and Video
    1. Transforming and combining graphic objects in Animate
    2. Creating and working with symbol instances in Animate
    3. Image Trace
    4. How to use sound in Adobe Animate
    5. Exporting SVG files
    6. Create video files for use in Animate
    7. How to add a video in Animate
    8. Draw and create objects with Animate
    9. Reshape lines and shapes
    10. Strokes, fills, and gradients with Animate CC
    11. Working with Adobe Premiere Pro and After Effects
    12. Color Panels in Animate CC
    13. Opening Flash CS6 files with Animate
    14. Work with classic text in Animate
    15. Placing artwork into Animate
    16. Imported bitmaps in Animate
    17. 3D graphics
    18. Working with symbols in Animate
    19. Draw lines & shapes with Adobe Animate
    20. Work with the libraries in Animate
    21. Exporting Sounds
    22. Selecting objects in Animate CC
    23. Working with Illustrator AI files in Animate
    24. Applying blend modes
    25. Arranging objects
    26. Automating tasks with the Commands menu
    27. Multilanguage text
    28. Using camera in Animate
    29. Graphic filters
    30. Sound and ActionScript
    31. Drawing preferences
    32. Drawing with the Pen tool
  7. Platforms
    1. Convert Animate projects to other document type formats
    2. Custom Platform Support
    3. Create and publish HTML5 Canvas documents in Animate
    4. Creating and publishing a WebGL document
    5. How to package applications for AIR for iOS
    6. Publishing AIR for Android applications
    7. Publishing for Adobe AIR for desktop
    8. ActionScript publish settings
    9. Best practices - Organizing ActionScript in an application
    10. How to use ActionScript with Animate
    11. Accessibility in the Animate workspace
    12. Writing and managing scripts
    13. Enabling Support for Custom Platforms
    14. Custom Platform Support Overview
    15. Working with Custom Platform Support Plug-in
    16. Debugging ActionScript 3.0
    17. Enabling Support for Custom Platforms
  8. Exporting and Publishing
    1. How to export files from Animate CC
    2. OAM publishing
    3. Exporting SVG files
    4. Export graphics and videos with Animate
    5. Publishing AS3 documents
    6. Export animations for mobile apps and game engines
    7. Exporting Sounds
    8. Best practices - Tips for creating content for mobile devices
    9. Best practices - Video conventions
    10. Best practices - SWF application authoring guidelines
    11. Best practices - Structuring FLA files
    12. Best Practices to optimize FLA files for Animate
    13. ActionScript publish settings
    14. Specify publish settings for Animate
    15. Exporting projector files
    16. Export Images and Animated GIFs
    17. HTML publishing templates
    18. Working with Adobe Premiere Pro and After Effects
    19. Quick share and publish your animations
  9. Troubleshooting
    1. Fixed issues
    2. Known issues

 

Export SWF files

The Animate Export commands do not store export settings separately with each file, as does the Publish command. (To create all the files you need to put Animate content on the web, use the Publish command.)

Export Movie exports a Animate document to a still-image format, creates a numbered image file for every frame in the document, and exports the sound in a document to a WAV file (Windows only).

  1. Open the Animate document to export, or select the frame or image to export in the current document.

  2. Select File > Export > Export Movie or File > Export > Export Image.

    Export image
    Export image

  3. Enter a name for the output file.
  4. Select the file format and click Save. If the format you selected requires more information, an Export dialog box appears.
  5. Set the export options for the format you selected. See About export file formats.

  6. Click OK, and then click Save.

About export file formats

Remember the following:

  • If the format you selected requires more information, an Export dialog box appears.

  • When you save a Animate image as a bitmap GIF, JPEG, PICT (Macintosh), or BMP (Windows) file, the image loses its vector information and is saved with pixel information only. You can edit images exported as bitmaps in image editors such as Adobe® Photoshop®, but you can no longer edit them in vector‑based drawing programs.

  • When you export a Animate file in the SWF format, text is encoded as Unicode, providing support for international character sets, including double-byte fonts. Flash Player 6 and later versions support Unicode encoding.

Animate content is exported as sequences and images are exported as individual files. PNG is the only cross-platform bitmap format that supports transparency (as an alpha channel). Some non-bitmap export formats do not support alpha (transparency) effects or mask layers.

The following table lists the formats that you can export Animate content and images to:

Update SWF files for Dreamweaver

To add the content to your page, export SWF files directly to an Adobe® Dreamweaver® site. Dreamweaver generates all the needed HTML code. You can start Animate from Dreamweaver to update the content. In Dreamweaver, you can update the Animate document (FLA file) and re-export the updated content automatically.

For more information on working with Dreamweaver, see Using Dreamweaver in Dreamweaver Help.

  1. In Dreamweaver, open the HTML page that contains the Animate content.

  2. Do one of the following:
    • Select the Animate content within the HTML page, and click Edit.

    • In Design view, press Control (Windows) or Command (Macintosh), and double-click the Animate content.

    • In Design view, right-click (Windows) or Control‑click (Macintosh) the Animatecontent, and select Edit with Animate.

    • In Design view, in the Site panel, right-click (Windows) or Control‑click (Macintosh) the Animate content, and select Open with Animate.

  3. If the FLA file for the exported file does not open, the Open File dialog box appears. Navigate to the FLA file, and click Open.
  4. If the user used the Change Link Sitewide feature in Dreamweaver, a warning appears. To apply link changes to the SWF file, click OK. To prevent the warning message from appearing when you update the SWF file, click Don’t Warn Me Again.
  5. Update the FLA file as needed in Animate.

  6. To save the FLA file and reexport it to Dreamweaver, do one of the following:
    • To update the file and close Animate, click the Done button above the upper-left corner of the Stage.

    • To update the file and keep Animate open, select File > Update for Dreamweaver.

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