- Introduction
- Aero desktop
- Aero Player (Beta) on Android
- Preparing assets for Adobe Aero
- Import AR-ready assets
- Design AR experiences
- Export and share
- Cloud documents and storage
- Examples, ideas, and inspirations
Learn how to source digital assets that can be imported into Adobe Aero.
You can use 2D and 3D content to create your experience. Create your own 3D content, get content from clients, or purchase from an online marketplace that sells ready-made 3D files. Many of these websites have free assets to can get you started.
Starter assets
Aero comes with a library of useful assets which you can use in your AR creations. In Edit mode, select the Starter assets button in the bottom left to open the Starter assets panel. Browse the categories to find an asset and then simply drag and drop it into your scene.
Other asset sources
Adobe Dimension ships with dozens of 3D models available in the Assets panel. These models are royalty-free and can be used for commercial projects. To learn more about Dimension assets for Aero, see Prepare Dimension assets for Aero.
Adobe Stock has a collection of 3D models, lights and materials. Browse this growing collection of high-quality models, curated for appearance, quality, and optimized for use. You can save the Stock content and import it into Aero. Browse 3D content on Adobe Stock.
Additionally, Aero can import assets from other applications and sources. Be sure to refer supported file formats.
Along with 2D assets, you can use Adobe Photoshop and Illustrator to create your own 3D graphics by extruding text and vectors into 3D shapes and exporting for use. Learn how to create 3D assets in Adobe Illustrator.
What's next?
Now you know where to get your assets. Next, learn how to prepare 3D assets for Aero. Additionally, learn about preparing Dimension, Photoshop, and Illustrator assets for Aero.
Have a question or an idea?
Ask questions or suggest ideas in Adobe Aero's Support Community.
Share your work or get inspired on Behance.