Open Aero on your iOS device and tap on Create new.
- Introduction
- Aero desktop
- Aero Player (Beta) on Android
- Preparing assets for Adobe Aero
- Import AR-ready assets
- Design AR experiences
- Export and share
- Cloud documents and storage
- Examples, ideas, and inspirations
Learn how to create a simple AR experience using Adobe Aero mobile on iOS and a starter asset.
Step-by-step instructions on how to create a simple AR experience using one of Adobe Aero's starter assets.
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Choose a well-lit location near you such as a park or a large room.
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Pan the device slowly for Aero to scan the surface and set a surface anchor.
To learn more, see Scan a space and set a surface anchor.
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Tap on the plus (+) button and navigate to Starter assets > Animated > Dinosaur roaring.
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Place the dinosaur in the space. Scale, rotate, resize, or reposition the dinosaur to match your preference.
To learn more, see Place digital assets and edit scene.
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Once the dinosaur is placed, you can go ahead and add interactivity to it. Tap on the dinosaur to see a toolbar appear at the bottom of the screen.
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Tap on Behaviors > Trigger. You can set the trigger to Start, Touch, or Enter proximity. Let us choose Touch in this example.
To learn more, see Add interactivity to digital assets.
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Then, tap on Action. You can choose from a list of actions like bounce, spin, move, and more. Let's choose Animate for the dinosaur. You can keep the default settings for this action or explore some different options.
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In the preview mode, you can now see the animated dinosaur.
Share your AR experience by capturing a video or image of the experience and sharing them with others.
To learn more about the sharing options, see capture an image or a video.
What's next?
We've got you started on how to create a simple AR experience using a starter asset. Try creating an AR experience, by importing your own assets into Aero.
Have a question or an idea?
Ask questions or suggest ideas in Adobe Aero's Support Community.
Share your work or get inspired on Behance.