Log in as the Windows Administrator or as a computer administrator (a user account with administrator privileges).
Adobe® Flash® Builder™ 4.7 Release Notes
Welcome to Adobe® Flash® Builder™ 4.7. This release of Flash Builder provides new features related to concurrency support, coding productivity, and iOS workflows. We now also provide support for additional platforms like Windows 64-bit and Windows 8.
This document contains late-breaking product information, updates, and troubleshooting tips not covered in the Flash Builder 4.7 documentation.
For Flash Builder 4.6 release notes, click here.
Release features
- AIR SDK 3.4 support for ActionScript workflows (AIR SDK 3.4 enables runtime features for AIR 3.4 and Flash Player 11.4)
- Support for customizing launch configuration with ADT and ADL. See Customize ADL and ADT parameter values.
- Support for Creating, managing, and debugging ActionScript workers. See Using ActionScript Workers.
- Apple iOS on-device (USB) testing and debugging support. See Test and debug an application on an iOS device.
- Apple iOS simulator testing and debugging support. See Test and debug an iOS application on a simulator.
- Configuring multiple build targets for multiscreen projects. See Support for multiple build targets.
- Support for Apache Flex SDK.For more information about downloading and using the Apache Flex SDK in Flash Builder, see http://www.adobe.com/go/apacheflex_download.
- A next-generation faster compiler for ActionScript projects.
- Organize Imports enhancements
- Add missing imports
- Consolidating imports at package level
For more information, see Organize imports statements.
- New Quick Assists
- Assign parameter to a new/existing field
- Convert a local variable to parameter
- Create new local variable with cast type
- Add Else, Else-If, Finally, and Catch statements
- Convert anonymous function to named function
- Replace conditional statement with 'if-else' statement
For more information, see Quick Assist.
- Real-time error highlighting using the new ActionScript compiler. See Live Error Highlighting in ActionScript projects.
- Support for Adobe Scout (formerly codenamed Project "Monocle"). See Using Adobe Scout with Flash Builder.
- Support for debugging and profiling ActionScript projects on Windows 8 using Flash Builder. For more information, see the following:
- Continued support for Flex SDK 4.6.23201, AIR 3.1.0.4880, and Flash Player 11.1.102.55
Minimum system requirements
For the latest system requirements, see http://www.adobe.com/go/fb47_systemrequirements_en
Install your software
Before you begin installing, do the following:
- Uninstall any prerelease version of Flash Builder 4.7, if it exists.
Note: You can install Flash Builder 4, 4.5, or 4.6 side-by-side with Flash Builder 4.7. - Ensure that you don't have an "Adobe Flash Builder 4.7 Installer" folder from previous installations on your computer. If the folder exists, ensure that you delete it.
- Ensure that you are connected to the Internet before you start installing Flash Builder. An Internet connection and Adobe ID will be required for software activation and validation.
- Quit all browsers and close all applications that are currently running on your system -- including other Adobe applications, chat applications, and Microsoft Office applications.
- It is recommended to temporarily turn off virus protection during the installation process.
Install Flash Builder 4.7 on Windows
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Note:
If you attempt to install without administrator privileges, the installation will complete with flagged issues. However, you will have installed an incomplete version of Flash Builder that you will not be able to run.
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Run the installer FlashBuilder*.exe file which will self-extract. Follow the onscreen instructions to complete the installation.
Note:The installer will self-extract to a folder named ‘Adobe Flash Builder 4.7 Installer’ on your computer's desktop. If the installer does not auto-run, open the folder, navigate to the 'Adobe Flash Builder 4.7' folder, double-click the Set-up.exe file and follow the onscreen instructions.
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You are prompted to install either in trial mode or in serialized mode. If you choose to install in serialized mode, accept the user license agreement, and use the serial number provided.
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Sign in with an Adobe ID. You require an Adobe ID for software validation.
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Select a language if not selected, and click Install.
Flash Builder 4.7 supports installation as a plug-in to an existing Eclipse instance. To do so:
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Complete the installation process as described above.
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Navigate to the installed Flash Builder installation location and open the utilities folder.
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Run the executable Adobe Flash Builder 4.7 Plug-in Utility.exe.
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Select the language and click on OK.
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Select the Flash Builder installation location if prompted.
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Select the Eclipse folder into which you want Flash Builder 4.7 to be plugged into and click Next.
Note:For Windows 64-bit, your copy of Eclipse must be version 3.7 or 4.2 in 64-bit and must contain a folder named “dropins”. For Windows 32-bit, your copy of Eclipse must be version 3.7 or 4.2 in 32-bit and must contain a folder named “dropins”.
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Review the pre-Installation summary and click on Install
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Following installation, it is recommended that you edit the eclipse.ini file for your Eclipse instance, so that it includes the following settings:
-vmargs -Xms256m -Xmx1024m -XX:MaxPermSize=256m -XX:PermSize=64m
Install Flash Builder 4.7 on Mac OS X
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Log in as the Administrator or as a computer administrator (a user account with administrator privileges).
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Mount Flash Builder 4.7 by double clicking the dmg file. Open the 'Adobe Flash Builder 4.7' folder from the mounted 'FB 4.7' volume, double-click Install.app to start the installation process, and then follow the onscreen instructions.
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You are prompted to install either in trial mode or in serialized mode. If you choose to install in serialized mode, accept the user license agreement, and use the serial number provided.
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Sign in with an Adobe ID. You require an Adobe ID for software validation.
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Select a language if not selected, and click Install.
Flash Builder 4.7 supports installation as a plug-in to an existing Eclipse instance. To do so:
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Complete the installation process as described above.
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Navigate to the installed Flash Builder installation location and open the utilities folder.
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Run the executable Adobe Flash Builder 4.7 Plug-in Utility.app.
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Select the language and click on OK.
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Select the Flash Builder installation location if prompted.
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Select the eclipse folder into which you want Flash Builder 4.7 to be plugged into and click Next.
Note:Your copy of Eclipse must be version 3.7, 4.2 64-bit, Cocoa, containing a folder named “dropins”
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Review the pre-Installation summary and click on Install.
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Following installation it is recommended that you edit the eclipse.ini file for your Eclipse instance, so that it includes the following settings:
-vmargs -Xms256m -Xmx1024m -XX:MaxPermSize=256m -XX:PermSize=64m
Uninstall your software
Before you uninstall, close all applications currently running on your system—including other Adobe applications, Microsoft Office applications, and browser windows
- In Windows XP, open the Windows Control Panel and double-click Add or Remove Programs. Select the product that you want to uninstall, click Change/Remove, and then follow the onscreen instructions.
- In Windows Vista and Windows 7, open the Windows Control Panel and double-click Programs and Features. Select the product that you want to uninstall, click Uninstall, and then follow the onscreen instructions.
- To safely uninstall on Mac OS X, double-click the Uninstall alias located in the Application folder. Select Remove Preferences, then Authenticate as an administrator and follow the onscreen instructions. IMPORTANT: DO NOT drag applications to the trash to uninstall them.
Note: If you want to install the product on a different computer, you must first deactivate the software on your computer. To deactivate, choose Help > Deactivate Flash Builder.
Trial software
Entering a serial number
Enter the serial number for the software you purchased in the serialization screen. The serialization screen will load the first time you launch the application (if using the Adobe Flash Builder 4.7 Eclipse Plugin, it may take more than one launch for the serialization screen to appear).
If you are installing as an upgrade, the installer will check your system to find the valid upgrade product. If it cannot find it, it will ask you to input the serial number of the product being upgraded.
Only applications running as a trial will recognize the new serial number. If any of the applications have already been serialized with a different serial number, it will continue to use that serial number until you remove the older serial number using the Help > Deactivate Flash Builder. Then on the next launch of the application, it will validate Adobe ID and further launch will recognize the new serial number.
Volume licensing
Volume licensing customers cannot purchase from a trial directly. Please contact your reseller or authorized Adobe licensing center to place an order for a volume license. To find a reseller in your area, go to http://partners.adobe.com/resellerfinder/na/reseller.jsp.
Electronic licensing
You must accept the license agreement and warranty terms to use this product. See www.adobe.com/go/eulas for details.
Registration information
Creating an Adobe ID registers your software. Please register to get up-to-date product information, training, newsletters, and invitations to Adobe events and seminars.
Known issues
For a list of known issues, go to http://www.adobe.com/go/fb47_knownissues_en.
Customer care
Customer Service
Adobe Customer Service provides assistance with product information, sales, registration, and other non-technical issues. To find out how to contact Adobe Customer Service, please visit Adobe.com for your region or country and click on Contact.
Support Plan Options and Technical Resources
If you require technical assistance for your product, including information on complimentary and fee-based support plans and troubleshooting resources, more information is available at http://www.adobe.com/go/support/. Outside of North America, go to http://www.adobe.com/go/intlsupport/. Click on the drop-down menu under the question “Need a different country or region?”, choose a different country or region, then click GO. Alternatively, you can click on Change beside the country name at the top of the screen to select a different country or region.
Free troubleshooting resources include Adobe’s support knowledgebase, Adobe user-to-user forums, Adobe Support Advisor and more. We are continually making additional tools and information available online in order to provide you with flexible options for resolving issues as fast as possible.
Other resources
For complete Help, go to http://help.adobe.com/en_US/flashbuilder/using/index.html
For community-based instruction, inspiration, and support, go to:
Flash Builder Help and Support
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