- Audition User Guide
- Introduction
- Workspace and setup
- Digital audio fundamentals
- Importing, recording, and playing
- Multichannel audio workflow
- Create, open, or import files in Adobe Audition
- Importing with the Files panel
- Extracting audio from CDs
- Supported import formats
- Navigate time and playing audio in Adobe Audition
- Recording audio
- Monitoring recording and playback levels
- Remove silences from your audio recordings
- Editing audio files
- Edit, repair, and improve audio using Essential Sound panel
- Session Markers and Clip Marker for Multitrack
- Generating text-to-speech
- Matching loudness across multiple audio files
- Displaying audio in the Waveform Editor
- Selecting audio
- How to copy, cut, paste, and delete audio in Audition
- Visually fading and changing amplitude
- Working with markers
- Inverting, reversing, and silencing audio
- How to automate common tasks in Audition
- Analyze phase, frequency, and amplitude with Audition
- Frequency Band Splitter
- Undo, redo, and history
- Converting sample types
- Creating podcasts using Audition
- Applying effects
- Enabling CEP extensions
- Effects controls
- Applying effects in the Waveform Editor
- Applying effects in the Multitrack Editor
- Adding third party plugins
- Notch Filter effect
- Fade and Gain Envelope effects (Waveform Editor only)
- Manual Pitch Correction effect (Waveform Editor only)
- Graphic Phase Shifter effect
- Doppler Shifter effect (Waveform Editor only)
- Effects reference
- Apply amplitude and compression effects to audio
- Delay and echo effects
- Diagnostics effects (Waveform Editor only) for Audition
- Filter and equalizer effects
- Modulation effects
- Reduce noise and restore audio
- Reverb effects
- How to use special effects with Audition
- Stereo imagery effects
- Time and pitch manipulation effects
- Generate tones and noise
- Mixing multitrack sessions
- Video and surround sound
- Keyboard shortcuts
- Saving and exporting
Read on to know more about how to create, open, or import files.
How to Create, Open, and Import files to Adobe Audition
Create a new blank audio file
A new blank audio file is perfect for recording new audio or combining pasted audio.
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Choose File > New > Audio File.Note:
To quickly create a file from selected audio in an open file, choose Edit > Copy To New. (See Copy or cut audio data.)
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Enter a filename, and set the following options:
Sample Rate
Determines the frequency range of the file. To reproduce a given frequency, the sample rate must be at least twice that frequency. (See Understanding sample rate.)
Channels
Determines if the waveform is mono, stereo, 5.1 surround . Adobe Audition saves the last five custom audio channel layouts that you had used for quick access.
Note:For voice-only recordings, the mono option is a good choice that results in quicker processing and smaller files.
Bit Depth
Determines the amplitude range of the file. The 32‑bit level provides maximum processing flexibility in Adobe Audition. For compatibility with common applications, however, convert to a lower bit depth when editing is complete. (See Understanding bit depth and Change the bit depth of a file.)
Create a multitrack session
Session (*.sesx) files contain no audio data themselves. Instead, they are small XML-based files that point to other audio and video files on the hard drive. A session file tracks the following:
- Files which are a part of the session.
- Location of these files.
- Envelopes and effects that are applied.
To examine settings in detail, .sesx files can be opened in text editors or stored in version control systems. You can use Perforce or Git, which are popular in the gaming industry.
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Choose File > New > Multitrack Session.
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Enter a filename and location, and set the following options:
Template
Specifies either a default template or one you've created. Session templates specify source files and settings such as Sample Rate and Bit Depth.
Sample Rate
Determines the frequency range of the session. To reproduce a given frequency, the sample rate must be at least twice that frequency. (See Understanding sample rate.)
Note:All files added to a session must share the sample rate. If you attempt to import files with different sample rates, Adobe Audition prompts you to resample them, which can reduce audio quality. To change resampling quality, adjust the Sample Rate Conversion settings in the Data preferences.
Bit Depth
Determines the amplitude range of the session, including recordings and files created with the Multitrack > Mixdown To New File command. (See Understanding bit depth.)
Note:Choose a bit depth carefully, because it cannot be changed after you create a session. Ideally, work at the 32-bit level with fast systems. If your system performs slowly, try a lower bit depth.
Mix
Determines whether tracks are mixed down to a mono, stereo, or 5.1 Mix track. (See Routing audio to buses, sends, and the Mix track.)
Open existing audio files and multitrack mixes
The following file types open in the Multitrack Editor: Adobe Audition Session, Adobe Audition 3.0 XML, Adobe Premiere Pro Sequence XML, Final Cut Pro XML Interchange, and OMF.
All other supported file types open in the Waveform Editor, including the audio portion of video files.
SES session files from Adobe Audition 3.0 and earlier are unsupported. If you have Adobe Audition 3.0, save sessions to XML format to open them in later versions.
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Choose File > Open.
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Select an audio or video file. (See Supported import formats.)
Note:If you don’t see the file that you want, choose All Supported Media from the menu at the bottom of the dialog box.
Append audio files to another
Append files with CD Track markers to quickly assemble audio and apply consistent processing.
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In the Waveform Editor, do either of the following:
- To add to the active file, choose File > Open Append > To Current.
- To add to a new file, choose File > Open Append > To New.
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In the Open Append dialog box, select one or more files.
Note:If the files have different sample rates, bit depth, or channel type, Adobe Audition converts the selected files to match the open file. For the best results, append files with the same sample type as the original file.
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Click Open.
Import a file as raw data
You cannot open files which do not have header information that describes the sample type. To manually specify this information, import the file as raw data.
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Choose File > Import > Raw Data.
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Select the file, and click Open.
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Set the following options:
Sample Rate
Match the known rate of the file, if possible. For examples of common settings, see Understanding sample rate. Adobe Audition can import raw data with rates ranging from 1 Hz to 10,000,000 Hz. But playback and recording are supported only between 6000 Hz and 192,000 Hz.
Channels
Enter a number from 1 to 32.
Encoding
Specifies the data storage scheme for the file. If you are unsure what encoding the file uses, consult the supplier of the file, or the documentation for the application that created it.
Byte Order
Specifies the numerical sequence for bytes of data. The Little-Endian method is common to WAV files, while the Big-Endian method is common to AIFF files. The Default Byte Order automatically applies the default for your system processor and is typically the best option.
Start Byte Offset
Specifies the data point in the file at which the import process begins.
Insert an audio file into a multitrack session
When you insert an audio file in the Multitrack Editor, the file becomes an audio clip on the selected track. If more than one file is inserted, or if the file is longer than the space available on the selected track, a new clip is inserted. The clip is inserted to the nearest empty track.
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In the Multitrack Editor, select a track, and then place the playhead at the desired time position.
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Choose Multitrack > Insert Files.
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Select an audio or video file. (See Supported import formats.)
Drag ranges from the Markers panel to the Multitrack Editor to automatically convert them to clips.
Spot-insert a Broadcast Wave file into a session
When you insert a Broadcast Wave (BWF) file into a multitrack session, Adobe Audition can use the embedded timestamp to insert the file at a specific time. The action is commonly called spot-inserting.
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Choose Edit > Preferences > Multitrack (Windows) or Audition > Preferences > Multitrack (Mac OS).
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Select Use Embedded Timecode When Inserting Clips Into Multitrack.
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In the Multitrack Editor, select a track.
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Choose Multitrack > Insert Files, and select one or more BWF files.
Adobe Audition inserts an audio clip at the designated start time.
To view or edit the timestamp for a BWF clip, open the clip in the Waveform Editor, and then choose Window > Metadata. On the BWF tab, the timestamp value appears as the Time Reference.
Import sequence from Adobe Premiere Pro
You can directly import Adobe Premiere Pro projects (.prproj) to Adobe Audition. This import method uses the original media and does not require rendering.
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Click File > Import > File and choose the Adobe Premiere Pro project to import.
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The Import a Premiere Pro Sequence dialogue box opens with the list of sequences the project contains. You can select the specific sequence that you want to open. The selected sequence is directly imported referencing the original media.
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Some content or clip-routing configuration requires the audio to be rendered. For example, synthetic content, nested sequences, and incompatible channel-routing configuration require rendering. If you choose to not render these sequences, they appear offline.
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To enable or disable the Render Unsupported Content and Clip Channel Routing check box, do the following:
- Open the Import Options drop-down on the Import a Premiere Pro sequence dialogue box.
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You can select the location to save the rendered content using the Project Folder and Custom Location radio buttons. Click Browse to select a custom location.
The sequences are imported to Adobe Audition with reference to original media. The imported video from Adobe Premiere Pro is shown as a single flattened layer.