- Illustrator User Guide
- Get to know Illustrator
- Introduction to Illustrator
- Workspace
- Workspace basics
- Create documents
- Learn faster with the Illustrator Discover panel
- Accelerate workflows using the Contextual Task Bar
- Toolbar
- Default keyboard shortcuts
- Customize keyboard shortcuts
- Introduction to artboards
- Manage artboards
- Customize the workspace
- Properties panel
- Set preferences
- Touch Workspace
- Microsoft Surface Dial support in Illustrator
- Undo edits and manage design history
- Rotate view
- Rulers, grids, and guides
- Accessibility in Illustrator
- View artwork
- Use the Touch Bar with Illustrator
- Files and templates
- Tools in Illustrator
- Tools at a glance
- Select tools
- Navigate tools
- Paint tools
- Text tools
- Draw tools
- Modify tools
- Generative AI (not available in mainland China)
- Quick actions
- Illustrator on the web (beta)
- Illustrator on the web (beta) overview
- Illustrator on the web (beta) FAQ
- Troubleshooting issues FAQ
- Keyboard shortcuts for Illustrator on the web (beta)
- Create and combine shapes on the web
- Add and edit text on the web
- Apply colors and gradients on the web
- Draw and edit paths on the web
- Work with cloud documents on the web
- Invite collaborators to edit on the web
- Illustrator on the iPad
- Introduction to Illustrator on the iPad
- Workspace
- Documents
- Select and arrange objects
- Drawing
- Type
- Work with images
- Color
- Cloud documents
- Basics
- Troubleshooting
- Add and edit content
- Drawing
- Drawing basics
- Edit paths
- Draw pixel-perfect art
- Draw with the Pen, Curvature, or Pencil tool
- Draw simple lines and shapes
- Draw rectangular and polar grids
- Draw and edit flares
- Trace images
- Simplify a path
- Symbolism tools and symbol sets
- Adjust path segments
- Design a flower in 5 easy steps
- Create and edit a perspective grid
- Draw and modify objects on a perspective grid
- Use objects as symbols for repeat use
- Draw pixel-aligned paths for web workflows
- Measurement
- 3D objects and materials
- Color
- Painting
- Select and arrange objects
- Select objects
- Layers
- Expand, group, and ungroup objects
- Move, align, and distribute objects
- Align, arrange, and move objects on a path
- Snap objects to glyph
- Snap objects to Japanese glyph
- Stack objects
- Lock, hide, and delete objects
- Copy and duplicate objects
- Rotate and reflect objects
- Intertwine objects
- Create realistic art mockups
- Reshape objects
- Crop images
- Transform objects
- Combine objects
- Cut, divide, and trim objects
- Puppet Warp
- Scale, shear, and distort objects
- Blend objects
- Reshape using envelopes
- Reshape objects with effects
- Build new shapes with Shaper and Shape Builder tools
- Work with Live Corners
- Enhanced reshape workflows with touch support
- Edit clipping masks
- Live shapes
- Create shapes using the Shape Builder tool
- Global editing
- Type
- Add text and work with type objects
- Reflow Viewer
- Create bulleted and numbered lists
- Manage text area
- Fonts and typography
- Convert text within images into editable text
- Add basic formatting to text
- Add advanced formatting to text
- Import and export text
- Format paragraphs
- Special characters
- Create type on a path
- Character and paragraph styles
- Tabs
- Find missing fonts (Typekit workflow)
- Arabic and Hebrew type
- Fonts | FAQ and troubleshooting tips
- Creative typography designs
- Scale and rotate type
- Line and character spacing
- Hyphenation and line breaks
- Spelling and language dictionaries
- Format Asian characters
- Composers for Asian scripts
- Create text designs with blend objects
- Create a text poster using Image Trace
- Create special effects
- Web graphics
- Drawing
- Import, export, and save
- Import
- Creative Cloud Libraries in Illustrator
- Save and export
- Printing
- Prepare for printing
- Printing
- Automate tasks
- Troubleshooting
Learn how to scale, shear, and distort objects in Illustrator.
Scale objects
Scaling an object enlarges or reduces it horizontally (along the x axis), vertically (along the y axis), or both. Objects scale relative to a reference point which varies depending on the scaling method you choose. You can change the default reference point for most scaling methods, and you can also lock the proportions of an object.
After you scale an object, Illustrator does not retain the original size of the object in memory. Therefore, you cannot resume the original size of the object. However, you can see the resolution of the object in the Document Info panel and decide on the scale at which you want to resize the object, while retaining the object’s resolution.
By default, strokes and effects are not scaled along with objects. To scale strokes and effects, choose Edit > Preferences > General (Windows) or Illustrator > Preferences > General (Mac OS), and select Scale Strokes & Effects. If you want to choose whether to scale strokes and effects on a case-by-case basis, use the Transform panel or the Scale command to scale objects.
Scale objects with the Scale tool
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Select one or more objects.
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Select the Scale tool .
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Do any of the following:
To scale relative to the object’s center point, drag anywhere in the document window until the object is the desired size.
To scale relative to a different reference point , click where you want the reference point to be in the document window, move the pointer away from the reference point, and then drag until the object is the desired size.
To maintain the object’s proportions as it scales, hold down Shift as you drag diagonally.
Tip: While using the Scale tool with the Shift key, start dragging at an angle of 45° horizontally or vertically but in an angle.
To scale the object along a single axis, hold down Shift as you drag vertically or horizontally.
Note:For finer control over scaling, start dragging farther from the reference point.
Scale objects with the bounding box
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Select one or more objects.
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Select the Selection tool or the Free Transform tool .
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Drag a bounding box handle until the object is the desired size.
Objects scale relative to the opposite handle of the bounding box.
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Do any of the following to control the scaling behavior:
To maintain the object’s proportions, hold down Shift as you drag.
To scale relative to the object’s center point, hold down Alt (Windows) or Option (Mac OS) as you drag.
Scale objects to a specific width and height
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Select one or more objects.
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In the Transform panel, enter a new value in the Width (W) or Height (H) box, or both.
You can do any of the following before you enter a value to control the scaling behavior:
To maintain the objects’ proportions, click the lock proportions button .
To change the reference point for scaling, click a white square on the reference point locator .
To scale stroked paths and any size-related effects along with the object, select Scale Strokes & Effects from the panel menu.
You can also maintain proportions by entering a value in the W or H box, and then pressing Ctrl (Windows) or Command (Mac OS) while you press Enter.
Scale objects by a specific percentage
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Select one or more objects.
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Do one of the following:
To scale from the center, choose Object > Transform > Scale or double-click the Scale tool .
To scale relative to a different reference point, select the Scale tool and Alt‑click (Windows) or Option‑click (Mac OS) where you want the reference point to be in the document window.
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In the Scale dialog box, do one of the following:
To maintain the object’s proportions as it scales, select Uniform, and enter a percentage in the Scale text box.
To scale the height and width separately, select Non-Uniform, and enter a percentage in the Horizontal and Vertical text boxes.
The scale factors are relative to the reference point and can be negative or positive.
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To scale stroked paths and any size-related effects along with the object, select Scale Strokes & Effects.
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If the objects contain a pattern fill, select Patterns to scale the pattern. Deselect Objects if you want to scale the pattern but not the objects.
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Click OK, or click Copy to scale a copy of the objects.
Scale multiple objects
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Select the objects.
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Choose Object > Transform > Transform Each.Note:
You cannot enter a specific width for scaling multiple objects. In Illustrator, you can only scale objects in percentage measurements.
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Set percentages for horizontal and vertical scaling in the Scale section of the dialog box.
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To change the reference point, click a white square on the reference point locator .
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Click OK, or click Copy to scale a copy of each object.
Shear objects
Shearing an object slants, or skews, the object along the horizontal or vertical axis, or a specified angle that’s relative to a specified axis. Objects shear relative to a reference point which varies depending on the shearing method you choose and can be changed for most shearing methods. You can lock one dimension of an object as you shear it, and you can shear one object or multiple objects simultaneously.
Shearing is useful for creating cast shadows.
Shear objects with the Shear tool
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Select one or more objects.
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Select the Shear tool .
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Do one of the following:
To shear relative to the object’s center, drag anywhere in the document window.
To shear relative to a different reference point , click anywhere in the document window to move the reference point, move the pointer away from the reference point, and then drag until the object is at the desired slant.
To shear along the object’s vertical axis, drag anywhere in the document window in an up or down direction. To constrain the object to its original width, hold down Shift.
To shear along the object’s horizontal axis, drag anywhere in the document window in a left or right direction. To constrain the object to its original height, hold down Shift.
Shear objects with the Shear command
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Select one or more objects.
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Do one of the following:
To shear from the center, choose Object > Transform > Shear or double-click the Shear tool .
To shear from a different reference point, select the Shear tool and Alt‑click (Windows) or Option‑click (Mac OS) where you want the reference point to be in the document window.
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In the Shear dialog box, enter a shear angle from ‑359 to 359. The shear angle is the amount of slant applied to the object in a clockwise direction and is relative to a line that’s perpendicular to the shear axis.
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Select the axis along which to shear the object.
If you chose an angled axis, enter a value between –359 and 359, relative to the horizontal axis.
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If the objects contain a pattern fill, select Patterns to move the pattern. Deselect Objects if you want to move the pattern but not the objects.
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Click OK, or click Copy to shear a copy of the objects.
Shear objects with the Free Transform tool
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Select one or more objects.
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Select the Free Transform tool .
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Do one of the following:
To shear along the object’s vertical axis, start dragging the middle-left or middle-right bounding-box handle, and then hold down Ctrl+Alt (Windows) or Option+Command (Mac OS) as you drag up or down. You can also hold down Shift to constrain the object to its original width.
To shear along the object’s horizontal axis, start dragging the top-middle or bottom-middle bounding-box handle and then hold down Ctrl+Alt (Windows) or Option+Command (Mac OS) as you drag right or left. You can also hold down Shift to constrain the object to its original height.
Shear objects with the Transform panel
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Select one or more objects.
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In the Transform panel, enter a value in the Shear text box.
To change the reference point, click a white square on the reference point locator before you enter the value.
Note:You can also call up the Transform panel by clicking X, Y, W, or H in the Control panel.
You can enable the Real-Time Drawing and Editing feature to enhance the live appearance of objects when you work on them. To enable this feature:
[Windows] Choose Edit > Preferences > Performance > Real-Time Drawing and Editing.
[macOS] Choose Illustrator > Preferences > Performance > Real-Time Drawing and Editing.
Distort objects
You can distort objects by using the Free Transform tool or a liquify tool. Use the Free Transform tool when you want to distort freely; use a liquify tool if you want to take advantage of specific preset distortions such as twirls, puckers, or wrinkles.
Distort objects with the Free Transform tool
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Select one or more objects.
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Select the Free Transform tool .
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Start dragging a corner handle on the bounding box (not a side handle), and then do one of the following:
Hold down Ctrl (Windows) or Command (Mac OS) until the selection is at the desired level of distortion.
Hold down Shift+Alt+Ctrl (Windows) or Shift+Option+Command (Mac OS) to distort in perspective.
Liquify tools are Warp, Twirl, Pucker, Bloat, Scallop, Crystallize, and Wrinkle. You cannot use liquify tools on linked files or objects that contain text, graphs, or symbols.
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Select a liquify tool, and click or drag over the objects you want to distort.
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(Optional) To isolate the distortion to specific objects, select the objects before using the tool.
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(Optional) To change the size of the tool cursor and set other tool options, double-click the liquify tool and specify any of the following:
Width and Height
Controls the size of the tool cursor.
Angle
Controls the orientation of the tool cursor.
Intensity
Specifies the rate of change for the distortion. Higher values equal faster changes.
Use Pressure Pen
Uses the input from a tablet or pen instead of the Intensity value. If you don’t have a pressure-sensitive tablet attached, this option is dimmed.
Complexity (Scallop, Crystallize, and Wrinkle tools)
Specifies how closely the results of the particular brush are spaced on the object’s outline. This is closely tied with the Detail value.
Detail
Specifies the spacing between points introduced into the object’s outline (higher values space points closer together).
Simplify (Warp, Twirl, Pucker, and Bloat tools)
Specifies how much you want to reduce the superfluous points that do not measurably affect the overall appearance of the shape.
Twirl Rate (Twirl tool only)
Specifies the rate at which the twirl is applied. Enter a value between –180° and 180°. Negative values twirl the object clockwise and positive values twirl counterclockwise. The object twirls faster with values that are closer to either –180° or 180°. To twirl slowly, specify a rate close to 0°.
Horizontal and Vertical (Wrinkle tool only)
Specifies how far apart the control points are placed.
Brush Affects Anchor Points, Brush Affects In Tangent Handles, or Brush Affects Out Tangent Handles (Scallop, Crystallize, Wrinkle tools)
Enables the tool brush to make changes to these properties.
Distort objects using the Puppet Warp tool
Puppet Warp lets you twist and distort parts of your artwork, such that the transformations appear natural. You can add, move, and rotate pins to seamlessly transform your artwork into different variations using the Puppet Warp tool in Illustrator.
To learn how to distort your artwork using the Puppet Warp tool, see Puppet Warp.