Cast | Substance 3D Designer

Cast

Overview

This page lists all nodes for Substance Model graphs from the Cast category.

In the context of Substance Model graphs, casting is the process of converting a value from one type to another.

It is often necessary to perform conversions as node inputs are typed, which means valid connections can only be done between a pair of output and input connectors of the same type. You will likely need to perform operations which require a certain type – e.g. divisions on Float values – that will need to be converted into a type matching the target input – e.g. rounding to Integer.

Some of these conversions are quite straightforward – e.g. 3 to 3.0 – while other involve a basic assumption which will drive the conversion – e.g. 0 to False.

Node list

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