Create a new project and import the GLB or GLTF 3D model file into After Effects.
- After Effects User Guide
- Beta releases
- Getting started
- Workspaces
- Projects and compositions
- Importing footage
- Text and Graphics
- Text
- Motion Graphics
- Work with Motion Graphics templates in After Effects
- Use expressions to create drop-down lists in Motion Graphics templates
- Work with Essential Properties to create Motion Graphics templates
- Replace images and videos in Motion Graphics templates and Essential Properties
- Animate faster and easier using the Properties panel
- Drawing, Painting, and Paths
- Overview of shape layers, paths, and vector graphics
- Paint tools: Brush, Clone Stamp, and Eraser
- Taper shape strokes
- Shape attributes, paint operations, and path operations for shape layers
- Use Offset Paths shape effect to alter shapes
- Creating shapes
- Create masks
- Remove objects from your videos with the Content-Aware Fill panel
- Roto Brush and Refine Matte
- Layers, Markers, and Camera
- Animation, Keyframes, Motion Tracking, and Keying
- Animation
- Keyframe
- Motion tracking
- Keying
- Transparency and Compositing
- Adjusting color
- Effects and Animation Presets
- Effects and animation presets overview
- Effect list
- Effect Manager
- Simulation effects
- Stylize effects
- Audio effects
- Distort effects
- Perspective effects
- Channel effects
- Generate effects
- Time effects
- Transition effects
- The Rolling Shutter Repair effect
- Blur and Sharpen effects
- 3D Channel effects
- Utility effects
- Matte effects
- Noise and Grain effects
- Detail-preserving Upscale effect
- Obsolete effects
- Expressions and Automation
- Expressions
- Expression basics
- Understanding the expression language
- Using expression controls
- Syntax differences between the JavaScript and Legacy ExtendScript expression engines
- Editing expressions
- Expression errors
- Using the Expressions editor
- Use expressions to edit and access text properties
- Expression language reference
- Expression examples
- Automation
- Expressions
- Immersive video, VR, and 3D
- Construct VR environments in After Effects
- Apply immersive video effects
- Compositing tools for VR/360 videos
- Advanced 3D Renderer
- Import and add 3D models to your composition
- Import 3D models from Creative Cloud Libraries
- Image-Based Lighting
- Extract and animate lights and cameras from 3D models
- Tracking 3D camera movement
- Cast and accept shadows
- Embedded 3D model animations
- Shadow Catcher
- 3D depth data extraction
- Modify materials properties of a 3D layer
- Work in 3D Design Space
- 3D Transform Gizmos
- Do more with 3D animation
- Preview changes to 3D designs real time with the Mercury 3D engine
- Add responsive design to your graphics
- Views and Previews
- Rendering and Exporting
- Basics of rendering and exporting
- H.264 Encoding in After Effects
- Export an After Effects project as an Adobe Premiere Pro project
- Converting movies
- Multi-frame rendering
- Automated rendering and network rendering
- Rendering and exporting still images and still-image sequences
- Using the GoPro CineForm codec in After Effects
- Working with other applications
- Collaboration: Frame.io, and Team Projects
- Memory, storage, performance
- Knowledge Base
Learn to import 3D model files with embedded animations and incorporate them into your After Effects composition.
GLB or GLTF 3D models can include embedded animation, even fully-rigged character motion. When you import these 3D model files with embedded animation into my After Effects project, you can access and incorporate that existing animation into your composition. Like other 3D layers, you can animate their transforms, move the camera, add lights to change their look and combine them with different models.
Ensure you have a GLB or GLTF 3D model that has embedded animations.
-
-
Add it to your composition and specify the Model Settings.
-
In the Timeline panel, expand the properties of the 3D model layer.
-
Expand the Animation Options and use the Name dropdown menu to select the animation that you want to include in your composition.
-
Preview the composition to ensure that the right embedded animation is selected. If not, use the dropdown menu to select the right one.
Result
The selected embedded animation is added to the composition. You can trim this animation like a footage layer or retime it with Time Remapping.